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General Tabletop Discussion
*Pathfinder & Starfinder
What to Expect at Higher Levels
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<blockquote data-quote="iamtheend" data-source="post: 5626127" data-attributes="member: 94031"><p>My experience with D&D was that I invested a lot of money as a kid on 2e and all of a sudden 3e came out! I put all the money I had left into 3e but had no one to really play with. I had to get people that had never heard of d&d and we only played about two or three times until people stopped coming.</p><p></p><p>I find out that 3e is no longer whats happening and its all 3.5 so I just get all mad and give up.</p><p></p><p>The past year or so I've been trying to play 3.5 and learn as much as I could about it. The group I've been playing with has been flaky and when we get around like level 10 the DM just stops trying and instead of having long breaks just chooses to stop the campaign forever.</p><p></p><p>So my question is what can I expect at higher levels in D&D? I've never gone beyond Level 10 and had the privileged of fighting high CR monsters. I usually play Melee builds like Fighters and Monks and when I look at some of the monsters I just think of their high Attack Bonus say, "At higher levels does every monster just auto hit you over and over?"</p><p></p><p>AC doesn't go up over time like a BAB so it just seems that higher CR monsters with multiple attacks are just dealing out massive damage each turn. How does one survive at higher levels in this game?</p><p></p><p>I've always been discouraged from looking thoroughly through the MM since I'm a player but things like monsters who have insane Grapple checks would utterly destroy my party if they got ahold of us.</p><p></p><p>So any warning of what I should expect and plan ahead for how to approach higher level encounters? I know this post must be strange but without the actual experience of doing such encounters I honestly don't know what to expect.</p></blockquote><p></p>
[QUOTE="iamtheend, post: 5626127, member: 94031"] My experience with D&D was that I invested a lot of money as a kid on 2e and all of a sudden 3e came out! I put all the money I had left into 3e but had no one to really play with. I had to get people that had never heard of d&d and we only played about two or three times until people stopped coming. I find out that 3e is no longer whats happening and its all 3.5 so I just get all mad and give up. The past year or so I've been trying to play 3.5 and learn as much as I could about it. The group I've been playing with has been flaky and when we get around like level 10 the DM just stops trying and instead of having long breaks just chooses to stop the campaign forever. So my question is what can I expect at higher levels in D&D? I've never gone beyond Level 10 and had the privileged of fighting high CR monsters. I usually play Melee builds like Fighters and Monks and when I look at some of the monsters I just think of their high Attack Bonus say, "At higher levels does every monster just auto hit you over and over?" AC doesn't go up over time like a BAB so it just seems that higher CR monsters with multiple attacks are just dealing out massive damage each turn. How does one survive at higher levels in this game? I've always been discouraged from looking thoroughly through the MM since I'm a player but things like monsters who have insane Grapple checks would utterly destroy my party if they got ahold of us. So any warning of what I should expect and plan ahead for how to approach higher level encounters? I know this post must be strange but without the actual experience of doing such encounters I honestly don't know what to expect. [/QUOTE]
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