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What to gestalt a monk with
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<blockquote data-quote="Zimri" data-source="post: 1647724" data-attributes="member: 15991"><p>So my DM just decided to allow us all to "gestalt" our level 10 characters. Long story you really don't wanna know why but it involved a TPK which we pretty much walked into willingly to return a fallen part of celestia to it's rightful place in the cosmos and be resurected by the hebdomad.</p><p></p><p>We keep our stats, we keep current hp if our selected class has a lower hd or if we roll worse on a class with a higher hd.</p><p></p><p>My monks stats (used 4d6 drop lowest, + 2 for level, and a 4 point wisdom book)</p><p></p><p>str 16</p><p>dex 20</p><p>con 14</p><p>int 13</p><p>wis 20</p><p>cha 15</p><p></p><p>I am thinking either cleric of Ilmater (I get to heal and there are some nice touch attacks my unarmed fist could deliver) Sorcerer (mainly for 6 true strikes everything else would be candy) or Fighter for the feats /weapon specialization.</p><p></p><p>This isn't really a case of "enworld deciding" but I am rather torn so looking for decent arguments for each or something different. I really don't like spell casting so that would likely wind up becoming secondary, and even as a fighter my unarmed strikes would be my weapon of choice. we already have decent amounts of healing in the party but more is never a bad thing.</p></blockquote><p></p>
[QUOTE="Zimri, post: 1647724, member: 15991"] So my DM just decided to allow us all to "gestalt" our level 10 characters. Long story you really don't wanna know why but it involved a TPK which we pretty much walked into willingly to return a fallen part of celestia to it's rightful place in the cosmos and be resurected by the hebdomad. We keep our stats, we keep current hp if our selected class has a lower hd or if we roll worse on a class with a higher hd. My monks stats (used 4d6 drop lowest, + 2 for level, and a 4 point wisdom book) str 16 dex 20 con 14 int 13 wis 20 cha 15 I am thinking either cleric of Ilmater (I get to heal and there are some nice touch attacks my unarmed fist could deliver) Sorcerer (mainly for 6 true strikes everything else would be candy) or Fighter for the feats /weapon specialization. This isn't really a case of "enworld deciding" but I am rather torn so looking for decent arguments for each or something different. I really don't like spell casting so that would likely wind up becoming secondary, and even as a fighter my unarmed strikes would be my weapon of choice. we already have decent amounts of healing in the party but more is never a bad thing. [/QUOTE]
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