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<blockquote data-quote="javcs" data-source="post: 3118873" data-attributes="member: 43677"><p>Eldritch Blast itself has no DC - it's a straight ray attack, no saves required, but some of the Essence Invocations require saves, I believe that you'd need to take SLA focus for each different Essence Invocation.</p><p></p><p></p><p>Patlin</p><p></p><p>Precise Shot is always useful for an ranged attack specialist.</p><p></p><p>Just try saying that when you need every point of attack bonus you can get. Your extra damage won't help you when y'can't hit the target.</p><p></p><p>At the absolute best, your Dex is a 20, that's +5, BAB +2, and when within 30ft another +1. That's +7 and within 30ft +8. If the target is in melee, that drops to +3 and +4, respectively. Not that impressive, especially since the Party's range attack specialist scout type will have PBS and Precise Shot, so their attack bonuses will stay the same, +6 and +7, unless it's a ranger in which case it'll be +7 and +8, and the ranger will have rapid shot, if they're human, they'll have another feat, possibly manyshot, the non-ranger scout will have rapid shot too, which means even when they're shooting at the same target in melee as you, their attack bonus will be better even when using rapid shot/manyshot.</p><p>I should also point out that +3 and +4 are level one NPC ranges for attack bonuses. I could build, using the elite array, a human NPC warrior with a +4 and +5 attack bonus with their ranged weapon of choice. Dex 15 (+2), BAB +1, Weapon Focus(ranged weapon of choice) (+1), and Point Blank Shot (+1), that's +4 and +5 when within 30ft, the non-human drops either WF or PBS, it'd be a matter of preference, and their style/purpose. The guard on top of the 30ft high wall or 30ft up in a tower is going to go with WF, they'd rather have +1 all the time, the close-in ambusher will have PBS, they'd rather have +1 attack and +1 damge.</p></blockquote><p></p>
[QUOTE="javcs, post: 3118873, member: 43677"] Eldritch Blast itself has no DC - it's a straight ray attack, no saves required, but some of the Essence Invocations require saves, I believe that you'd need to take SLA focus for each different Essence Invocation. Patlin Precise Shot is always useful for an ranged attack specialist. Just try saying that when you need every point of attack bonus you can get. Your extra damage won't help you when y'can't hit the target. At the absolute best, your Dex is a 20, that's +5, BAB +2, and when within 30ft another +1. That's +7 and within 30ft +8. If the target is in melee, that drops to +3 and +4, respectively. Not that impressive, especially since the Party's range attack specialist scout type will have PBS and Precise Shot, so their attack bonuses will stay the same, +6 and +7, unless it's a ranger in which case it'll be +7 and +8, and the ranger will have rapid shot, if they're human, they'll have another feat, possibly manyshot, the non-ranger scout will have rapid shot too, which means even when they're shooting at the same target in melee as you, their attack bonus will be better even when using rapid shot/manyshot. I should also point out that +3 and +4 are level one NPC ranges for attack bonuses. I could build, using the elite array, a human NPC warrior with a +4 and +5 attack bonus with their ranged weapon of choice. Dex 15 (+2), BAB +1, Weapon Focus(ranged weapon of choice) (+1), and Point Blank Shot (+1), that's +4 and +5 when within 30ft, the non-human drops either WF or PBS, it'd be a matter of preference, and their style/purpose. The guard on top of the 30ft high wall or 30ft up in a tower is going to go with WF, they'd rather have +1 all the time, the close-in ambusher will have PBS, they'd rather have +1 attack and +1 damge. [/QUOTE]
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