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What to run for a group of complete beginners?
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<blockquote data-quote="Turjan" data-source="post: 2522304" data-attributes="member: 3477"><p>I have been surprised with having to run a campaign for a group of people (3-4) with no D&D experience; only one of them played a few sessions some ten years ago. As they already want to start tomorrow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />, there's not much time for lots of preparation, and I like to use some published adventures. </p><p></p><p>Does anybody of you know what works well with complete beginners? Would you start with a mini scenario? I'm not sure whether the "Sunless Citadel" is the best choice; I might try and work it into some context, because they want to have a whole campaign. I don't have the "Shackled City" book (and there's no time to get it). I'm somewhat hesitant with the "Whispering Cairn", as I'm not sure whether they are ready for something that well integrated (I suppose they will struggle with the rules). Any suggestions, also for a whole module-based campaign (only stuff from the 3.x era, please <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)?</p></blockquote><p></p>
[QUOTE="Turjan, post: 2522304, member: 3477"] I have been surprised with having to run a campaign for a group of people (3-4) with no D&D experience; only one of them played a few sessions some ten years ago. As they already want to start tomorrow :eek:, there's not much time for lots of preparation, and I like to use some published adventures. Does anybody of you know what works well with complete beginners? Would you start with a mini scenario? I'm not sure whether the "Sunless Citadel" is the best choice; I might try and work it into some context, because they want to have a whole campaign. I don't have the "Shackled City" book (and there's no time to get it). I'm somewhat hesitant with the "Whispering Cairn", as I'm not sure whether they are ready for something that well integrated (I suppose they will struggle with the rules). Any suggestions, also for a whole module-based campaign (only stuff from the 3.x era, please :))? [/QUOTE]
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