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What to see at a mage fair?
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<blockquote data-quote="Stormborn" data-source="post: 3163360" data-attributes="member: 14041"><p>Grayl's Golems:</p><p></p><p>Afordable Golems for everyone!</p><p></p><p>Having requistioned a fairly large area in the central portion of the fair (say a 40x40 foot space) attached to a tall and sturdy looking wooden shop - which groundskeepers and the local populous can tell you walked in on its own -Grayalyn Stormborn (male half-elf Sorcerer 12/Expert 4) has fenced the area off as a demonstration ground. Four times a day he, or his assitant Aric, demonstrates one of about a half dozen lesser golems he has brought to the fair - occasionally using summoned monsters to run them through combat scenarios. Its a popular site and Grayl has already taken several orders. He is also willing to sell his display units at the end of the fair and has a contract on two of them - a matched set of a humanoid golems weilding hammers, one with the shocking burst ability and the other with the thundering abiltiy. Grayl's golems are not only practical but aesthetically pleasing as well, and several mages are purchasing the smaller versions as decorations for their studies (the Small Beetle toolbox is a popular item and Grayl has already had to arrange delivery of additional units.) </p><p></p><p>When not at his shop Grayl can likely be found chatting with a comely females (he has a reputation for being a ladies man). Grayl is a handsom man of indeterminent age as appropriate for his elven heritage, although he does have some gray streaks in his darkblack hair, and is quite personable. He hides the fact that he is a sorcerer, however, since many of his potential customers have a bias against spontaneous casters - affecting wizardly affectations while making his sales pitch. In addition to his assitant Aric (human male bard 3/Expert 1) who was hired mainly for his ability to deal with customers, Grayl also employes twin dwarven craftsmen Ulgar and Ultrec for their skills as smiths and a young human female named Debbie who serves as book-keeper. Grayl has a construct familiar - a stone dog - name Sebaka who follows him wherever he goes. </p><p></p><p>Plot Hooks</p><p>* Grayls' Golems is plagued by several potentially fatal accidents, none of which have caused serious harm yet. It could be a jealous rival in love or magic or a dissatisfied customer. Or perhaps Debbie's latent sorcerous powers are manifesting while she sleeps.</p><p>* Grayl is widely known to be a collector of unusual technology and magical items. Anything the PC have found in that regard he would like to see, and might even pay just to be allowed to study for a little while.</p><p>* Grayl is wanted by a warlike kingdom to produce a construct army. He has refused but agents of that kingdom have been sent to the fair to kidnap him.</p><p>* Aric is tired of working for Grayl, who overshadows him in everything, and is willing to betray him for the right price - includign helping some unscupulous PCs steal something from the workshop for one of Grayl's rivals. </p><p>* Grayl is looking to hire a group to investigate a rumor he had of a temple to a construct god in a distant land. His buisness doesnt allow him to adventure any more, so he cant risk leaving for what might be nothing. He wants the PCs to go, do some mapping and observations and return so he can decide if its worth his time. He will pay well, either in gold or in a construct whose cost to create is equal to that amount as the party prefers. </p><p></p><p>Grayl's Golems employes the rules for Golem construction found in Golemcraft 101 by Scott Carter from Dog Soul.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3163360, member: 14041"] Grayl's Golems: Afordable Golems for everyone! Having requistioned a fairly large area in the central portion of the fair (say a 40x40 foot space) attached to a tall and sturdy looking wooden shop - which groundskeepers and the local populous can tell you walked in on its own -Grayalyn Stormborn (male half-elf Sorcerer 12/Expert 4) has fenced the area off as a demonstration ground. Four times a day he, or his assitant Aric, demonstrates one of about a half dozen lesser golems he has brought to the fair - occasionally using summoned monsters to run them through combat scenarios. Its a popular site and Grayl has already taken several orders. He is also willing to sell his display units at the end of the fair and has a contract on two of them - a matched set of a humanoid golems weilding hammers, one with the shocking burst ability and the other with the thundering abiltiy. Grayl's golems are not only practical but aesthetically pleasing as well, and several mages are purchasing the smaller versions as decorations for their studies (the Small Beetle toolbox is a popular item and Grayl has already had to arrange delivery of additional units.) When not at his shop Grayl can likely be found chatting with a comely females (he has a reputation for being a ladies man). Grayl is a handsom man of indeterminent age as appropriate for his elven heritage, although he does have some gray streaks in his darkblack hair, and is quite personable. He hides the fact that he is a sorcerer, however, since many of his potential customers have a bias against spontaneous casters - affecting wizardly affectations while making his sales pitch. In addition to his assitant Aric (human male bard 3/Expert 1) who was hired mainly for his ability to deal with customers, Grayl also employes twin dwarven craftsmen Ulgar and Ultrec for their skills as smiths and a young human female named Debbie who serves as book-keeper. Grayl has a construct familiar - a stone dog - name Sebaka who follows him wherever he goes. Plot Hooks * Grayls' Golems is plagued by several potentially fatal accidents, none of which have caused serious harm yet. It could be a jealous rival in love or magic or a dissatisfied customer. Or perhaps Debbie's latent sorcerous powers are manifesting while she sleeps. * Grayl is widely known to be a collector of unusual technology and magical items. Anything the PC have found in that regard he would like to see, and might even pay just to be allowed to study for a little while. * Grayl is wanted by a warlike kingdom to produce a construct army. He has refused but agents of that kingdom have been sent to the fair to kidnap him. * Aric is tired of working for Grayl, who overshadows him in everything, and is willing to betray him for the right price - includign helping some unscupulous PCs steal something from the workshop for one of Grayl's rivals. * Grayl is looking to hire a group to investigate a rumor he had of a temple to a construct god in a distant land. His buisness doesnt allow him to adventure any more, so he cant risk leaving for what might be nothing. He wants the PCs to go, do some mapping and observations and return so he can decide if its worth his time. He will pay well, either in gold or in a construct whose cost to create is equal to that amount as the party prefers. Grayl's Golems employes the rules for Golem construction found in Golemcraft 101 by Scott Carter from Dog Soul. [/QUOTE]
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