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What traditional fantasy conventions are you tired of?
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<blockquote data-quote="David Howery" data-source="post: 1771024" data-attributes="member: 17239"><p>Hmmm.... I can't say I'm tired of any of the conventions of D&D, but I weary quickly of the endless additions... too many subraces, too many oddball weapons, WAY too many magic items and spells that will be useful maybe once in an adventurer's existence. Too many monsters, although the endless variety of Outsider types don't bother me... you'd expect the Outer Planes to be full of bizarre critters. When I last DMd a D&D group, I did my damndest to pare down the game to the basics... few subclasses or kits allowed, almost no subraces (I kept the drow because they made cool enemies, but didn't allow them to be PCs), and banished most of the optional books. </p><p>About the only convention I find bothersome is the notion of polytheism with dozens of gods of equal ranks. From what I know of most polytheistic cultures, they had one deity that was supreme over the others, although he might be aloof from the mortal world. The other gods were always lesser beings who took a more active role in the world, for better or worse. I always adjusted the deities of whatever world I was running to reflect this: one greater god, several intermediate gods, and scads of lesser and demi-gods.</p></blockquote><p></p>
[QUOTE="David Howery, post: 1771024, member: 17239"] Hmmm.... I can't say I'm tired of any of the conventions of D&D, but I weary quickly of the endless additions... too many subraces, too many oddball weapons, WAY too many magic items and spells that will be useful maybe once in an adventurer's existence. Too many monsters, although the endless variety of Outsider types don't bother me... you'd expect the Outer Planes to be full of bizarre critters. When I last DMd a D&D group, I did my damndest to pare down the game to the basics... few subclasses or kits allowed, almost no subraces (I kept the drow because they made cool enemies, but didn't allow them to be PCs), and banished most of the optional books. About the only convention I find bothersome is the notion of polytheism with dozens of gods of equal ranks. From what I know of most polytheistic cultures, they had one deity that was supreme over the others, although he might be aloof from the mortal world. The other gods were always lesser beings who took a more active role in the world, for better or worse. I always adjusted the deities of whatever world I was running to reflect this: one greater god, several intermediate gods, and scads of lesser and demi-gods. [/QUOTE]
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