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What traditional fantasy conventions are you tired of?
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<blockquote data-quote="Templetroll" data-source="post: 1771289" data-attributes="member: 2201"><p>1. I made the primary human religion Our Lady of the One True Way. Clerics could be any alignment except N/N and the church, as an entity had problems with the druidic faiths. There were two, a celtic style god in the northern lands and a female goddess based on Ki from the Legends and Lore book, Babylonian I think it was. The church of OLotOTW was trying to incorporate the female goddess in as an aspect of Our Lady and this meant they had to try and quash the celtic faith. The players were a bit annoyed that they couldn't tell which clerics they dealt with might be 'evil' or not; but I liked that bit of uncertainty. Naturally, they ended up with a few celtic druid PCs. </p><p></p><p>I also made it that alignment language meant you would have a discussion with someone and the terms they used tended to reveal something about their view of the goddess; it was minor but annoying and considered rude to speak like that to those you did not know.</p><p></p><p>2. I had one ancient empire that controlled things way back when and an magic event that caused it's collapse and provided reason for so many magic items to be scattered so widely. Also, anything in the MM that said a creature was created by foul experiments, a mad godling or insane wizard were all the fault of the Emperor.</p><p></p><p></p><p>[edit] Some folks in Delaware had a game system called Melanda and they ran events with it at local conventions. They had a race called B'norcas. This race ranged in size from small through to large and once in a while a really big B'norca. That was cool with there not being any racial difference for the main bad guys.</p></blockquote><p></p>
[QUOTE="Templetroll, post: 1771289, member: 2201"] 1. I made the primary human religion Our Lady of the One True Way. Clerics could be any alignment except N/N and the church, as an entity had problems with the druidic faiths. There were two, a celtic style god in the northern lands and a female goddess based on Ki from the Legends and Lore book, Babylonian I think it was. The church of OLotOTW was trying to incorporate the female goddess in as an aspect of Our Lady and this meant they had to try and quash the celtic faith. The players were a bit annoyed that they couldn't tell which clerics they dealt with might be 'evil' or not; but I liked that bit of uncertainty. Naturally, they ended up with a few celtic druid PCs. I also made it that alignment language meant you would have a discussion with someone and the terms they used tended to reveal something about their view of the goddess; it was minor but annoying and considered rude to speak like that to those you did not know. 2. I had one ancient empire that controlled things way back when and an magic event that caused it's collapse and provided reason for so many magic items to be scattered so widely. Also, anything in the MM that said a creature was created by foul experiments, a mad godling or insane wizard were all the fault of the Emperor. [edit] Some folks in Delaware had a game system called Melanda and they ran events with it at local conventions. They had a race called B'norcas. This race ranged in size from small through to large and once in a while a really big B'norca. That was cool with there not being any racial difference for the main bad guys. [/QUOTE]
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What traditional fantasy conventions are you tired of?
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