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What traditional fantasy conventions are you tired of?
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<blockquote data-quote="Warrior Poet" data-source="post: 1772541" data-attributes="member: 1057"><p>This is a great thread. I have really enjoyed reading it and getting some inspiration. There are some great suggestions and ideas in here.</p><p></p><p>For my current campaign I got rid of half-races. I adopted the idea of races as biologically different species, not just different on a socio-cultural (or even just apperance) level, so elves are truly biologically different than humans, for example, therefore pregnancy cannot result from sexual congress between two members of those species. Also, no subraces: elves come in a variety of shapes and sizes, but there are no drow, wood, or sea elves. There's just elves. And they're not all flighty poets and magicians (unless they want to be); in fact, they have the finest espionage academy around, and a strong monastic sect as well.</p><p></p><p>Incidentaly, I have nothing personal against flighty poets. Or magicians. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I eliminated gnomes, but that's probably just bias. Don't care much for 'em. Dropped orcs, too, added hobgoblins as a playable race, with much of their philosophy similar to imperial Rome.</p><p></p><p>I dropped the idea of the (relatively) hyper-civilized world, and instead tried out a more savage land that's actually creeping back and taking over sections that used to be dominated by cities (and not on account of the druids).</p><p></p><p>Other than those minor things, there's more I would have liked to have done, but it just didn't work out with some of my players' desires, and I wanted to do something that meshed a little bit of what everyone wanted. Still, would have been nice to get rid of alignment, restructure magic (particularly the divine/arcane aspect, and then throw in a Cthulhoid backlash/cost system, and top it off with dropping the Vancian memory structure), and mess with some other things.</p><p></p><p>Thanks for listening.</p><p></p><p></p><p></p><p>Thank you for this. This made my day.</p><p></p><p>Warrior Poet</p></blockquote><p></p>
[QUOTE="Warrior Poet, post: 1772541, member: 1057"] This is a great thread. I have really enjoyed reading it and getting some inspiration. There are some great suggestions and ideas in here. For my current campaign I got rid of half-races. I adopted the idea of races as biologically different species, not just different on a socio-cultural (or even just apperance) level, so elves are truly biologically different than humans, for example, therefore pregnancy cannot result from sexual congress between two members of those species. Also, no subraces: elves come in a variety of shapes and sizes, but there are no drow, wood, or sea elves. There's just elves. And they're not all flighty poets and magicians (unless they want to be); in fact, they have the finest espionage academy around, and a strong monastic sect as well. Incidentaly, I have nothing personal against flighty poets. Or magicians. :) I eliminated gnomes, but that's probably just bias. Don't care much for 'em. Dropped orcs, too, added hobgoblins as a playable race, with much of their philosophy similar to imperial Rome. I dropped the idea of the (relatively) hyper-civilized world, and instead tried out a more savage land that's actually creeping back and taking over sections that used to be dominated by cities (and not on account of the druids). Other than those minor things, there's more I would have liked to have done, but it just didn't work out with some of my players' desires, and I wanted to do something that meshed a little bit of what everyone wanted. Still, would have been nice to get rid of alignment, restructure magic (particularly the divine/arcane aspect, and then throw in a Cthulhoid backlash/cost system, and top it off with dropping the Vancian memory structure), and mess with some other things. Thanks for listening. Thank you for this. This made my day. Warrior Poet [/QUOTE]
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What traditional fantasy conventions are you tired of?
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