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General Tabletop Discussion
*Pathfinder & Starfinder
What Tumble variant do you use?
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<blockquote data-quote="Gizzard" data-source="post: 224806" data-attributes="member: 527"><p>> Except in the case of mid-high level rogues/bards/monks who </p><p>> choose to spend a lot of points in tumble (while losing out on </p><p>> other useful skills)</p><p></p><p>As a level 5 Monk, I have +14 in Tumble. Because of the Synergy rules (Balance, Jump), you dont have to ignore your other skills to get to this point. Filling out your Class skills with a slight emphasis on Tumble is all you need. And since Tumble is easily the best skill you have, its not like this is a problem.</p><p></p><p>So now, +14 is the magic number (unless I want to Tumble through things), I never have to put another point in the skill and I never have to roll the dice again. I'll just say "I Tumble by him" for the rest of my characters life. </p><p></p><p>Whats more annoying is the Barbarian putting 2 cross-class points into Tumble just to nullify creatures with Reach. With a DEX bonus, he's around a 40% chance to Tumble into combat without taking an AoO. And theres just no downside to it; you just say the magic words - "I Tumble up to him" - and if you fail, you take an AoO you would have taken anyway. </p><p></p><p>We're playing with the Reflex Save rule and its not like my +14 sucks or is useless. It still means I am quite likely to Tumble by someone without taking damage, but its not a guarantee. Even the Barbarian hasnt wasted his two skill points; he'll still try and Tumble up to Ogres and Trolls. But his chance of success is now much more proportional to the points he spent in the skill.</p></blockquote><p></p>
[QUOTE="Gizzard, post: 224806, member: 527"] > Except in the case of mid-high level rogues/bards/monks who > choose to spend a lot of points in tumble (while losing out on > other useful skills) As a level 5 Monk, I have +14 in Tumble. Because of the Synergy rules (Balance, Jump), you dont have to ignore your other skills to get to this point. Filling out your Class skills with a slight emphasis on Tumble is all you need. And since Tumble is easily the best skill you have, its not like this is a problem. So now, +14 is the magic number (unless I want to Tumble through things), I never have to put another point in the skill and I never have to roll the dice again. I'll just say "I Tumble by him" for the rest of my characters life. Whats more annoying is the Barbarian putting 2 cross-class points into Tumble just to nullify creatures with Reach. With a DEX bonus, he's around a 40% chance to Tumble into combat without taking an AoO. And theres just no downside to it; you just say the magic words - "I Tumble up to him" - and if you fail, you take an AoO you would have taken anyway. We're playing with the Reflex Save rule and its not like my +14 sucks or is useless. It still means I am quite likely to Tumble by someone without taking damage, but its not a guarantee. Even the Barbarian hasnt wasted his two skill points; he'll still try and Tumble up to Ogres and Trolls. But his chance of success is now much more proportional to the points he spent in the skill. [/QUOTE]
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Community
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What Tumble variant do you use?
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