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*TTRPGs General
What turns you off in a purchased adventure?
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<blockquote data-quote="Sir Elton" data-source="post: 1666832" data-attributes="member: 14486"><p><strong>Buying Adventures that Suit your Style rather than Tailor make them to your campaign.</strong></p><p></p><p>Nah. No one can write the perfect adventure, the one adventure that pleases everybody; as this shows.</p><p> </p><p> It makes me wonder though. How many DMs that complain about their pet peeves in their adventures are actually too lazy to adjust the adventure to their group. Think about it, the author publishes his/hers/its adventure one way, and then the DM gets it. The DM is susposed to look it over to see what he can change to fit his troupe. DM's who don't do this, and then complain on how the adventure is unsuitable are asking for an impossible scenario.</p><p> </p><p> They are asking the author: be it man, woman, or company; to produce adventures especially tailored towards them. An impossibility if you have 10,000 customers who want the adventure done 10,000 ways.</p><p> </p><p> However, the solution already presents itself. Look for a company that publishes the adventures you like and buy them. After all, by buying adventures, we are proving they sell. If you want adventures that doesn't use real names, find a company that uses wierd names and buy their adventures. If you want adventures that has great maps for photocopy, find a company that makes this possible. yadda-yadda. No one company can produce one module that fits all your campaigns perfectly. Do your homework. Find a company that makes adventures for your particular campaign in the style that you want and buy them.</p><p> </p><p> If you aren't going to adjust the adventure to fit your group, you can at least adjust your buying habits. By supporting companies that produce adventures, you are supporting the publication of adventures in general, and money is still being passed around in the D20 Publishing Movement. Everyone benefits.</p><p> </p><p> Check RPGnow, check the print publishers. Buy adventures. Make them sell, DARN IT!</p></blockquote><p></p>
[QUOTE="Sir Elton, post: 1666832, member: 14486"] [b]Buying Adventures that Suit your Style rather than Tailor make them to your campaign.[/b] Nah. No one can write the perfect adventure, the one adventure that pleases everybody; as this shows. It makes me wonder though. How many DMs that complain about their pet peeves in their adventures are actually too lazy to adjust the adventure to their group. Think about it, the author publishes his/hers/its adventure one way, and then the DM gets it. The DM is susposed to look it over to see what he can change to fit his troupe. DM's who don't do this, and then complain on how the adventure is unsuitable are asking for an impossible scenario. They are asking the author: be it man, woman, or company; to produce adventures especially tailored towards them. An impossibility if you have 10,000 customers who want the adventure done 10,000 ways. However, the solution already presents itself. Look for a company that publishes the adventures you like and buy them. After all, by buying adventures, we are proving they sell. If you want adventures that doesn't use real names, find a company that uses wierd names and buy their adventures. If you want adventures that has great maps for photocopy, find a company that makes this possible. yadda-yadda. No one company can produce one module that fits all your campaigns perfectly. Do your homework. Find a company that makes adventures for your particular campaign in the style that you want and buy them. If you aren't going to adjust the adventure to fit your group, you can at least adjust your buying habits. By supporting companies that produce adventures, you are supporting the publication of adventures in general, and money is still being passed around in the D20 Publishing Movement. Everyone benefits. Check RPGnow, check the print publishers. Buy adventures. Make them sell, DARN IT! [/QUOTE]
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