Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What type of product would you most like to see from Wizards of the Coast?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 892351" data-attributes="member: 158"><p>Believe it or not, I'm not, and here's my reason.</p><p></p><p>Despite the fact that about a half-dozen companies have produced d20 mass-combat guidelines or rules, with at least one more on the way (Malhavoc's <em>Cry Havoc</em>), The fact is that D&D has not had an official mass combat system since about 1985 or so (Battlesystem). Mass battles are a major component of most fantasy worlds, particularly D&D - think about it: Tolkien had depictions of massive combats, Dragonlance was originally based on the War of the Lance, One of the most popular Forgotten Realms movel series had the War of Mithril Hall against the Drow, and Dark Sun even had a Module devoted to mass battle (The Road to Urik, I believe, where the gladiator Rikus took an army against another city-state.) </p><p></p><p>So it is a major fantasy component that people like to play out, but many DM's have the "WotC" blinders on: They won't use it unless it's from WotC, and if WotC doesn't even have an option in that category, most D&D gamers will not either see it, or know that it exists.</p><p></p><p>Also, there is the issue that WotC tends to be a little more conservative with their rules sets than many d20 Publishers, who are usually a little more cutting edge. Many gamers like having a base line to compare other d20 product to, and in the case of d20 Mass combat, there is no base line.</p><p></p><p></p><p></p><p>I think it's more like, "We're all atypical DM's." Of the 10,000 potential people that frequent this board, we are a sliver of the quarter-million or more who play D&D monthly. So while we as a community are significant, I just don't believe that most DM's put as much attention into their hobby as we do.</p><p></p><p>Most people who DM are average Joes and Josephines, who between doing their schoolwork, taking care of business, and supportint their kids, take a few hours biweekly or monthly, take out a module or a Dungeon Magazine, and throw their players against the giants or against threat #317, they fight, they talk, they have fun a few hours, and then go home. They are not as insane as I am, combing the 'net for web sites, knowing what products are coming out six months in advance, and looking for tips on how to spice up next week's adventure.</p><p></p><p>So, the funny part is, most of the TSR ideas of the 1980's and early 1990's are great to recycle for most gaming groups to use. They try to strike a balance of "flavor and crunch," but flavor matters more to those who are more involved in the hobby.</p><p></p><p>That's my two cents.</p></blockquote><p></p>
[QUOTE="Henry, post: 892351, member: 158"] Believe it or not, I'm not, and here's my reason. Despite the fact that about a half-dozen companies have produced d20 mass-combat guidelines or rules, with at least one more on the way (Malhavoc's [i]Cry Havoc[/i]), The fact is that D&D has not had an official mass combat system since about 1985 or so (Battlesystem). Mass battles are a major component of most fantasy worlds, particularly D&D - think about it: Tolkien had depictions of massive combats, Dragonlance was originally based on the War of the Lance, One of the most popular Forgotten Realms movel series had the War of Mithril Hall against the Drow, and Dark Sun even had a Module devoted to mass battle (The Road to Urik, I believe, where the gladiator Rikus took an army against another city-state.) So it is a major fantasy component that people like to play out, but many DM's have the "WotC" blinders on: They won't use it unless it's from WotC, and if WotC doesn't even have an option in that category, most D&D gamers will not either see it, or know that it exists. Also, there is the issue that WotC tends to be a little more conservative with their rules sets than many d20 Publishers, who are usually a little more cutting edge. Many gamers like having a base line to compare other d20 product to, and in the case of d20 Mass combat, there is no base line. I think it's more like, "We're all atypical DM's." Of the 10,000 potential people that frequent this board, we are a sliver of the quarter-million or more who play D&D monthly. So while we as a community are significant, I just don't believe that most DM's put as much attention into their hobby as we do. Most people who DM are average Joes and Josephines, who between doing their schoolwork, taking care of business, and supportint their kids, take a few hours biweekly or monthly, take out a module or a Dungeon Magazine, and throw their players against the giants or against threat #317, they fight, they talk, they have fun a few hours, and then go home. They are not as insane as I am, combing the 'net for web sites, knowing what products are coming out six months in advance, and looking for tips on how to spice up next week's adventure. So, the funny part is, most of the TSR ideas of the 1980's and early 1990's are great to recycle for most gaming groups to use. They try to strike a balance of "flavor and crunch," but flavor matters more to those who are more involved in the hobby. That's my two cents. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What type of product would you most like to see from Wizards of the Coast?
Top