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What type of ranger would your prefer for 2024?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 9064904" data-attributes="member: 31506"><p>Robin Hood is as much a ranger as Chriss Angel is a wizard. He exists in a non-magical world, so of course he doesn't have magical abilities. In D&D terms, he's a fighter or rogue. He's some former noble who lives in the woods, has a goon squad by leveraging that Diplomacy, and robs people at bowpoint. Aragorn is a very specific GUY, not an archetype, unless we want to argue rangers should also get an army of the dead and a legacy magic sword.</p><p></p><p>Also worth noting he's in a world that D&D characters aren't appropriate in, with their massive player facing magic. There's no good reason any class shouldn't have fantastical abilities in the D&D baseline. It always struck me that the reason 1E rangers could cast both magic-user and druid spells was because why wouldn't someone who is often a solo operator use all the tools at their disposal in a magical world? It's like making a cyberpunk solo character and not being able to hack. Like I'm fine if their magic isn't spells, but spells and only spells seem to be what we're mainly saddled with. Like a FF Blue Mage type monster hunter who gets abilities based on what they are hunting would be cool, but lets face it, WOTC isn't going to rock the boat for fear of angering the grognards again.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 9064904, member: 31506"] Robin Hood is as much a ranger as Chriss Angel is a wizard. He exists in a non-magical world, so of course he doesn't have magical abilities. In D&D terms, he's a fighter or rogue. He's some former noble who lives in the woods, has a goon squad by leveraging that Diplomacy, and robs people at bowpoint. Aragorn is a very specific GUY, not an archetype, unless we want to argue rangers should also get an army of the dead and a legacy magic sword. Also worth noting he's in a world that D&D characters aren't appropriate in, with their massive player facing magic. There's no good reason any class shouldn't have fantastical abilities in the D&D baseline. It always struck me that the reason 1E rangers could cast both magic-user and druid spells was because why wouldn't someone who is often a solo operator use all the tools at their disposal in a magical world? It's like making a cyberpunk solo character and not being able to hack. Like I'm fine if their magic isn't spells, but spells and only spells seem to be what we're mainly saddled with. Like a FF Blue Mage type monster hunter who gets abilities based on what they are hunting would be cool, but lets face it, WOTC isn't going to rock the boat for fear of angering the grognards again. [/QUOTE]
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