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What type of ranger would your prefer for 2024?
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<blockquote data-quote="Deekin" data-source="post: 9076832" data-attributes="member: 40924"><p>FFS, this is why I hate discussing mechanics on these forums. The moment you start writing rules, some posters come out of the woodwork to tell you that since your initial draft Isn't perfectly balanced, and polished as a wotc book, you're a failure and your idea should be abandoned immediately and never be returned to or revisited.</p><p></p><p>Those were rough ideas, come up within 10 minutes to illustrate a proposal. The mechanic version of concept art, a way to show the shape a spellless, but still supernatural ranger could take.</p><p></p><p>It is not, in any way shape or form, intended to be a final play-tested perfectly balanced abilities designed to dropped into your game.</p><p></p><p>These abilities aren't in beta, or even alpha. This is preproduction brainstorming.</p><p></p><p></p><p>Are they too weak? OK, let's find a way to make them more powerful. Make an advanced version that upgrade when you hit a certain level, or add scaling attack riders, ot add planar terrain mastery that let them keep up with warlocks and wizards.</p><p></p><p>Nothing is perfect on the first draft; we return to an idea and revisit and reiterate on it, changing what doesn't work and noting what does.</p></blockquote><p></p>
[QUOTE="Deekin, post: 9076832, member: 40924"] FFS, this is why I hate discussing mechanics on these forums. The moment you start writing rules, some posters come out of the woodwork to tell you that since your initial draft Isn't perfectly balanced, and polished as a wotc book, you're a failure and your idea should be abandoned immediately and never be returned to or revisited. Those were rough ideas, come up within 10 minutes to illustrate a proposal. The mechanic version of concept art, a way to show the shape a spellless, but still supernatural ranger could take. It is not, in any way shape or form, intended to be a final play-tested perfectly balanced abilities designed to dropped into your game. These abilities aren't in beta, or even alpha. This is preproduction brainstorming. Are they too weak? OK, let's find a way to make them more powerful. Make an advanced version that upgrade when you hit a certain level, or add scaling attack riders, ot add planar terrain mastery that let them keep up with warlocks and wizards. Nothing is perfect on the first draft; we return to an idea and revisit and reiterate on it, changing what doesn't work and noting what does. [/QUOTE]
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Community
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What type of ranger would your prefer for 2024?
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