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What type of ranger would your prefer for 2024?
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<blockquote data-quote="Horwath" data-source="post: 9088028" data-attributes="member: 6801299"><p>It's never 65 options or people have no idea what they want to play.</p><p>If someone comes with a concept in their head, it usually boils down to few options only.</p><p></p><p>Idea was set fast, but as it was a 5th level character for a new player, character creation and explanation took few hours.</p><p></p><p>That would be ideal.</p><p></p><p>Also what could be ideal, it for WotC to make premade starting characters for all classes in PHB from 1st to 4th level for people that do not have that luxury. Still remember 3.0 starting set...</p><p></p><p>I.E:</p><p></p><p>Human fighter:</p><p></p><p>[SPOILER="1st level"]</p><p>Feats; Tough, Skilled</p><p>STR 17, DEX 10, CON 14, INT 10, WIS 14, CHA 10</p><p>Fighting style: dueling</p><p></p><p>HP: 14</p><p>AC: 18(chainmail, shield)</p><p></p><p>Attacks:</p><p>Longsword: +5, 1d10+5(flex mastery)</p><p>Javelin(range 30/120): +5, 1d6+5, -10ft target speed</p><p></p><p>Saving throws:</p><p>STR +5, DEX +0, CON +4, INT +0, WIS +2, CHA +0</p><p></p><p>Inspiration:</p><p>after d20 roll, decide if you want to roll again and take better roll.</p><p>gain one use on long rest</p><p></p><p>Second wind:</p><p>Bonus action heal for 1d10+1</p><p>usable twice per long rest</p><p></p><p>Skills: (7), added one from champion bonus skill.</p><p>Athletics: +5</p><p>Acrobatics: +2</p><p>Insight: +4</p><p>Perception: +4</p><p>Survival: +4</p><p>Intimidation: +2</p><p>Persuasion: +2</p><p></p><p>Tools:</p><p>Cartography</p><p></p><p>Languages:</p><p>Common, Dwarven, Elven</p><p></p><p>[/SPOILER]</p><p></p><p>Advancement:</p><p>2nd level:</p><p></p><p>[SPOILER="2nd level"]</p><p>Increase HP by 10</p><p>Second wind</p><p>Increase second wind to 1d10+2</p><p>Once on your turn gain extra Action and make attack or move with it.</p><p>You can do it once per short or long rest.</p><p>[/SPOILER]</p><p></p><p>3rd level:</p><p></p><p>[SPOILER="3rd level"]</p><p>Increase HP by 10</p><p>Increase second wind to 1d10+3</p><p>Your attacks score critical hit with 19 and 20 roll on d20[/ISPOILER]</p><p>[/SPOILER]</p><p></p><p>4th level:</p><p></p><p>[SPOILER="4th level"]</p><p>Increase HP by 10</p><p>Increase second wind to 1d10+4</p><p>increase your STR to 18.</p><p>Gain +1 attack and damage with longsword and javelin</p><p>gain +1 to Athletics</p><p>gain +1 to STR saves</p><p></p><p>reduce damage you receive from weapon attacks by 2</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Horwath, post: 9088028, member: 6801299"] It's never 65 options or people have no idea what they want to play. If someone comes with a concept in their head, it usually boils down to few options only. Idea was set fast, but as it was a 5th level character for a new player, character creation and explanation took few hours. That would be ideal. Also what could be ideal, it for WotC to make premade starting characters for all classes in PHB from 1st to 4th level for people that do not have that luxury. Still remember 3.0 starting set... I.E: Human fighter: [SPOILER="1st level"] Feats; Tough, Skilled STR 17, DEX 10, CON 14, INT 10, WIS 14, CHA 10 Fighting style: dueling HP: 14 AC: 18(chainmail, shield) Attacks: Longsword: +5, 1d10+5(flex mastery) Javelin(range 30/120): +5, 1d6+5, -10ft target speed Saving throws: STR +5, DEX +0, CON +4, INT +0, WIS +2, CHA +0 Inspiration: after d20 roll, decide if you want to roll again and take better roll. gain one use on long rest Second wind: Bonus action heal for 1d10+1 usable twice per long rest Skills: (7), added one from champion bonus skill. Athletics: +5 Acrobatics: +2 Insight: +4 Perception: +4 Survival: +4 Intimidation: +2 Persuasion: +2 Tools: Cartography Languages: Common, Dwarven, Elven [/SPOILER] Advancement: 2nd level: [SPOILER="2nd level"] Increase HP by 10 Second wind Increase second wind to 1d10+2 Once on your turn gain extra Action and make attack or move with it. You can do it once per short or long rest. [/SPOILER] 3rd level: [SPOILER="3rd level"] Increase HP by 10 Increase second wind to 1d10+3 Your attacks score critical hit with 19 and 20 roll on d20[/ISPOILER] [/SPOILER] 4th level: [SPOILER="4th level"] Increase HP by 10 Increase second wind to 1d10+4 increase your STR to 18. Gain +1 attack and damage with longsword and javelin gain +1 to Athletics gain +1 to STR saves reduce damage you receive from weapon attacks by 2 [/SPOILER] [/QUOTE]
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What type of ranger would your prefer for 2024?
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