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<blockquote data-quote="kermit4karate" data-source="post: 9770327" data-attributes="member: 7053643"><p>I'd agree with that. I love D&D in general and always will, but 2024 wasn't super inspiring. Granted, it isn't decisively inadequate either. It's just...OK. There isn't a whole lot more to build on with it because it didn't change very much from 2014, which is strange to me because they could have offered up some new mechanics as optional. I mean, they didn't even have to make them forced changes that might have caused some fan blowback. They could have simply said, "Optional Rules." </p><p></p><p>That lack of providing very much of substantial difference might prove to become a problem over the long run, too. Like, they didn't change enough to hang the entire game on for the next 7-10 years. Seriously, could you even imagine playing with the 2024 or even the 2014 rules for another 10 years?? I can't. That's a long time to rely on 3rd parties and homebrews to carry it. </p><p></p><p>I do think they'll need to offer something substantial, a supplement or something else, at some point in the next few years that mixes things up, something meaty that involves new mechanics or modes of play. Can't just be a new setting or new species or classes, IMO. It should be some new optional rules or an optional "beginner's mode." Something substantially different. </p><p></p><p>There's no way it's a critical emergency yet, but I don't see 2024 having the gravitas to carry D&D for a decade. I just don't see that based on what it is now.</p></blockquote><p></p>
[QUOTE="kermit4karate, post: 9770327, member: 7053643"] I'd agree with that. I love D&D in general and always will, but 2024 wasn't super inspiring. Granted, it isn't decisively inadequate either. It's just...OK. There isn't a whole lot more to build on with it because it didn't change very much from 2014, which is strange to me because they could have offered up some new mechanics as optional. I mean, they didn't even have to make them forced changes that might have caused some fan blowback. They could have simply said, "Optional Rules." That lack of providing very much of substantial difference might prove to become a problem over the long run, too. Like, they didn't change enough to hang the entire game on for the next 7-10 years. Seriously, could you even imagine playing with the 2024 or even the 2014 rules for another 10 years?? I can't. That's a long time to rely on 3rd parties and homebrews to carry it. I do think they'll need to offer something substantial, a supplement or something else, at some point in the next few years that mixes things up, something meaty that involves new mechanics or modes of play. Can't just be a new setting or new species or classes, IMO. It should be some new optional rules or an optional "beginner's mode." Something substantially different. There's no way it's a critical emergency yet, but I don't see 2024 having the gravitas to carry D&D for a decade. I just don't see that based on what it is now. [/QUOTE]
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