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<blockquote data-quote="Ruin Explorer" data-source="post: 9623612" data-attributes="member: 18"><p>Oh wow that is interesting! Damn, I'm not the only one huh.</p><p></p><p>I think that's almost certainly the right approach yeah.</p><p></p><p>Back on games, I've been playing more Elden Ring. I've played primarily Faith builds, as well as an Arcane build and an Intelligence one. They all worked pretty well. I decided to finally give Strength a go, people had always said it was very good, and really easy to play, but I'd been really skeptical, because without my precious spells - nasty ranged damage, buffs, debuffs, healing and so on, how could it really do much?</p><p></p><p>Oh how wrong I was! Strength absolutely wrecks face in the way you'd kind of hope it would!</p><p></p><p>Using a moderately armoured character, primarily two-handing a weapon called an Iron Cleaver (Heavy for maximum STR scaling), a sort of brutal sword-axe, and using the Ash of War "Endure", which gives you 3 seconds of taking 45% less damage and being very hard to knock down/interrupt. That lets you keep getting in damage in tricky situations. The Cleaver has two really good attack animations - light is a series of extremely rapid mostly vertical chops, and heavy is wild - you run at the enemy raising the cleaver and it automatically targets if you have a lock, so even if they move it turns with them, and hits really, really hard.</p><p></p><p>I've gone through the game in about a third the time or less I have with any other character, casually defeating bosses I'd normally skip or come back to many levels later. General Radahn was an incredible joke. I've got pretty okay at him over time, but he usually takes a few tries at a minimum. Here? Nope. One attempt, I didn't even come close to dying, just ran up to him and started hitting him.</p><p></p><p>Due pretty much entirely to the very vertically-oriented (i.e. no horizontal sweep) animations, it does have one weakness - dogs! I've been killed more times by dogs this run than any run since my first, which is wild because I've one-attempted easily 70-80% of bosses!</p><p>Just goes to show how incredibly important the actual, specific attack animations of the weapon you're using are. Also Endure is not great against dogs because you can't "trade" (i.e. hit whilst getting hit) with something you're not even managing to hit! Tempted to carry another, more horizontal weapon just to deal with them.</p><p></p><p>Overall though great!</p><p></p><p>[ATTACH=full]400978[/ATTACH]</p><p></p><p>Haven't really changed my outfit since Limgrave!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9623612, member: 18"] Oh wow that is interesting! Damn, I'm not the only one huh. I think that's almost certainly the right approach yeah. Back on games, I've been playing more Elden Ring. I've played primarily Faith builds, as well as an Arcane build and an Intelligence one. They all worked pretty well. I decided to finally give Strength a go, people had always said it was very good, and really easy to play, but I'd been really skeptical, because without my precious spells - nasty ranged damage, buffs, debuffs, healing and so on, how could it really do much? Oh how wrong I was! Strength absolutely wrecks face in the way you'd kind of hope it would! Using a moderately armoured character, primarily two-handing a weapon called an Iron Cleaver (Heavy for maximum STR scaling), a sort of brutal sword-axe, and using the Ash of War "Endure", which gives you 3 seconds of taking 45% less damage and being very hard to knock down/interrupt. That lets you keep getting in damage in tricky situations. The Cleaver has two really good attack animations - light is a series of extremely rapid mostly vertical chops, and heavy is wild - you run at the enemy raising the cleaver and it automatically targets if you have a lock, so even if they move it turns with them, and hits really, really hard. I've gone through the game in about a third the time or less I have with any other character, casually defeating bosses I'd normally skip or come back to many levels later. General Radahn was an incredible joke. I've got pretty okay at him over time, but he usually takes a few tries at a minimum. Here? Nope. One attempt, I didn't even come close to dying, just ran up to him and started hitting him. Due pretty much entirely to the very vertically-oriented (i.e. no horizontal sweep) animations, it does have one weakness - dogs! I've been killed more times by dogs this run than any run since my first, which is wild because I've one-attempted easily 70-80% of bosses! Just goes to show how incredibly important the actual, specific attack animations of the weapon you're using are. Also Endure is not great against dogs because you can't "trade" (i.e. hit whilst getting hit) with something you're not even managing to hit! Tempted to carry another, more horizontal weapon just to deal with them. Overall though great! [ATTACH type="full" alt="1743309910370.jpeg"]400978[/ATTACH] Haven't really changed my outfit since Limgrave! [/QUOTE]
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