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<blockquote data-quote="Gradine" data-source="post: 9656590" data-attributes="member: 57112"><p>Since nobody asked, here's my top ten list of games that haven't been inducted into the Video Game Hall of Fame that should've been, in no particular order</p><p></p><p><strong>Wizardry (1981) - </strong>The original "Blobber" (I hate that name but apparently that's what they're calling it), Wizardry didn't have the kind of lasting power either Ultima or the later Blobber series Might & Magic had in the west. It probably doesn't help that Wizardry IV was the most spiteful video game of all time (at least until 1994 when From Software started making video games and things <em>took a turn</em>). However, it is impossible to overstate the popularity this series had and still maintains in Japan. Its influence on the development of the "JRPG" genre is just as significant as Ultima, inducted in 2024, and Wizardry deserves just as much credit for that. </p><p></p><p><strong>Fire Emblem (1990) - </strong>The popularizer (if not progenitor) to the Strategy RPG genre, Fire Emblem not only spanned a massive franchise that is still going strong and successful to this day, but also made what had been a mostly niche genre more influenced by Ultima III than anything and gave it its own identity. The lack of an official US release (outside of a crappy timed exclusive Nintendo pulled on the Switch a while back) will probably prevent this from getting inducted, but it absolutely should be.</p><p></p><p><strong>Dragon Quest (1986) - </strong>Look, Final Fantasy VII was inducted in 2018 and absolutely deserves its spot as the first JRPG ever inducted in the video game Hall of Fame. But Dragon Quest (released as Dragon Warrior on the NES in the US in 1989) absolutely deserves to be the second. Release dates for new Dragon Quest games are still treated in Japan like they're national holidays. Final Fantasy wouldn't have ever even come into existence without Dragon Quest paving the way.</p><p></p><p><strong>Zork (1977) - </strong>Yes, Colossal Cave Adventure really did create the text-based adventure genre, and I would never argue it didn't earn its induction in 2019. But Zork really popularized the genre in a way few games have been able to. It's got to be the next example of the genre to be inducted.</p><p></p><p><strong>Pokemon Go (2016) - </strong>Before you start, keep in mind that Bejeweled (inducted 2020) and Tamagotchi (inducted this year) are already on in the Hall of Fame, so this fits in just fine. It's hard to overstate just how ubiquitous in the popular culture Pokemon Go was at its height. Also, it would be the first game inducted to the Hall of Fame that was released <em>after </em>the Video Game Hall of Fame was created!</p><p></p><p><strong>Breakout (1976) - </strong>A natural evolution from Pong and just an incredibly seminal arcade game.</p><p></p><p><strong>Bioshock (2007) - </strong>It's easy to look back now and see a middling FPS with one singular spectacular twist, but this is the game that sparked the "are video games art?" debate. It was <strong>huge </strong>at the time and you can still trace a lot of the storytelling traditions in current video games to a lot of the stuff this game was doing.</p><p></p><p><strong>Gran Turismo (1997) - </strong>Right now the only racing game inducted into the hall of fame is Super Mario Kart (inducted in 2019) and that seems like a shame. Gran Turismo made realistic racers extremely popular. It's still one of the most successful franchises of all the time and the original game holds the distinction of being the greatest selling game on the original Playstation of all time. And that was a stacked console!</p><p></p><p><strong>Super Metroid (1994) - </strong>Look, when your game's name makes up over 50% of the name of an extremely popular and enduring genre of video games, you get to be called seminal. Going with Super instead of the OG because it was really <em>this </em>game that people think about when they say "Metroidvania".</p><p></p><p><strong>Castlevania: Symphony of the Night (1997) - </strong>And this is the game that lends the "Vania" to the genre, and probably deserves credit for turning a mostly moribund franchise into one that's so popular Netflix is making multiple series based on it. It also slaps, as the kids would say.</p><p></p><p><strong>Honorable Mentions</strong>: Breakout (1976); Mike Tyson's Punch Out!!! (1987); Ninja Gaiden (1988); Mega Man 2 (1988); The Secret of Monkey Island (1990); Worms (1995); Thief: The Dark Project (1998)</p></blockquote><p></p>
[QUOTE="Gradine, post: 9656590, member: 57112"] Since nobody asked, here's my top ten list of games that haven't been inducted into the Video Game Hall of Fame that should've been, in no particular order [B]Wizardry (1981) - [/B]The original "Blobber" (I hate that name but apparently that's what they're calling it), Wizardry didn't have the kind of lasting power either Ultima or the later Blobber series Might & Magic had in the west. It probably doesn't help that Wizardry IV was the most spiteful video game of all time (at least until 1994 when From Software started making video games and things [I]took a turn[/I]). However, it is impossible to overstate the popularity this series had and still maintains in Japan. Its influence on the development of the "JRPG" genre is just as significant as Ultima, inducted in 2024, and Wizardry deserves just as much credit for that. [B]Fire Emblem (1990) - [/B]The popularizer (if not progenitor) to the Strategy RPG genre, Fire Emblem not only spanned a massive franchise that is still going strong and successful to this day, but also made what had been a mostly niche genre more influenced by Ultima III than anything and gave it its own identity. The lack of an official US release (outside of a crappy timed exclusive Nintendo pulled on the Switch a while back) will probably prevent this from getting inducted, but it absolutely should be. [B]Dragon Quest (1986) - [/B]Look, Final Fantasy VII was inducted in 2018 and absolutely deserves its spot as the first JRPG ever inducted in the video game Hall of Fame. But Dragon Quest (released as Dragon Warrior on the NES in the US in 1989) absolutely deserves to be the second. Release dates for new Dragon Quest games are still treated in Japan like they're national holidays. Final Fantasy wouldn't have ever even come into existence without Dragon Quest paving the way. [B]Zork (1977) - [/B]Yes, Colossal Cave Adventure really did create the text-based adventure genre, and I would never argue it didn't earn its induction in 2019. But Zork really popularized the genre in a way few games have been able to. It's got to be the next example of the genre to be inducted. [B]Pokemon Go (2016) - [/B]Before you start, keep in mind that Bejeweled (inducted 2020) and Tamagotchi (inducted this year) are already on in the Hall of Fame, so this fits in just fine. It's hard to overstate just how ubiquitous in the popular culture Pokemon Go was at its height. Also, it would be the first game inducted to the Hall of Fame that was released [I]after [/I]the Video Game Hall of Fame was created! [B]Breakout (1976) - [/B]A natural evolution from Pong and just an incredibly seminal arcade game. [B]Bioshock (2007) - [/B]It's easy to look back now and see a middling FPS with one singular spectacular twist, but this is the game that sparked the "are video games art?" debate. It was [B]huge [/B]at the time and you can still trace a lot of the storytelling traditions in current video games to a lot of the stuff this game was doing. [B]Gran Turismo (1997) - [/B]Right now the only racing game inducted into the hall of fame is Super Mario Kart (inducted in 2019) and that seems like a shame. Gran Turismo made realistic racers extremely popular. It's still one of the most successful franchises of all the time and the original game holds the distinction of being the greatest selling game on the original Playstation of all time. And that was a stacked console! [B]Super Metroid (1994) - [/B]Look, when your game's name makes up over 50% of the name of an extremely popular and enduring genre of video games, you get to be called seminal. Going with Super instead of the OG because it was really [I]this [/I]game that people think about when they say "Metroidvania". [B]Castlevania: Symphony of the Night (1997) - [/B]And this is the game that lends the "Vania" to the genre, and probably deserves credit for turning a mostly moribund franchise into one that's so popular Netflix is making multiple series based on it. It also slaps, as the kids would say. [B]Honorable Mentions[/B]: Breakout (1976); Mike Tyson's Punch Out!!! (1987); Ninja Gaiden (1988); Mega Man 2 (1988); The Secret of Monkey Island (1990); Worms (1995); Thief: The Dark Project (1998) [/QUOTE]
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