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<blockquote data-quote="Gradine" data-source="post: 9659186" data-attributes="member: 57112"><p>Quake II didn't even ship with multiplayer maps. They were added later in a patch. I don't know how much more "afterthought" you can get. And while I don't doubt that both games were popular, it's also worth bearing that PC gaming landscape was not as large as console gaming was at that time, and any perception that it was at the time comes down to confirmation bias. The best-selling PC game before Goldeneye's release was Myst, which sold 6 million copies, notably less than the 3rd best selling game on a single home console at the time. Notably, 1997 also saw the release of the top-selling Playstation 1 games of all time: <em>Gran Turismo </em>and <em>Final Fantasy VII</em>, which both topped 10 million. Meanwhile, <em>Doom </em>sold around 2 million and Quake 1 & 2 taking years to top one million. </p><p></p><p>I'm not saying this to discount the enormous impact of <em>Doom </em>and <em>Quake, </em>but to claim <em>Goldeneye </em>didn't have any real impact and its importance is being overinflated due to some generationally-driven revisionism, I guess?, is quite frankly ahistorical. It was the big deal then. And it remained a big deal for a long time. It was not just some passing fad that people ultimately forgot about. If anything, that's <em>Turok</em>.</p><p></p><p>Look, I was there too. I grew up with Mario Bros on the family NES and Doom on the family computer. I was there for <em>Thief </em>and <em>Half-Life </em>and <em>Dues Ex </em>(all also, meanwhile, notable games worth of inclusion) just like I was there for <em>Final Fantasy VII </em>and <em>Goldeneye</em>, the latter being one of the only N64 I would ever bother to play. I don't need to be told that PC games were, by and large, better, in the era where that mattered. But that doesn't diminish the incredibly important place that console gaming held in the overall cultural landscape, nor does it change the fact that console gaming was simply <em>bigger </em>than PC gaming at the time, at times by several magnitudes (the Super Nintendo sales figures are <em>ridiculous</em>), and thus had an outsized influence in the direction that gaming went.</p><p></p><p>You're not wrong about the American-centric bias, though. Reading or watching mid-00's American games journalism about anything to do with Japan is absolutely horrific to watch these days.</p></blockquote><p></p>
[QUOTE="Gradine, post: 9659186, member: 57112"] Quake II didn't even ship with multiplayer maps. They were added later in a patch. I don't know how much more "afterthought" you can get. And while I don't doubt that both games were popular, it's also worth bearing that PC gaming landscape was not as large as console gaming was at that time, and any perception that it was at the time comes down to confirmation bias. The best-selling PC game before Goldeneye's release was Myst, which sold 6 million copies, notably less than the 3rd best selling game on a single home console at the time. Notably, 1997 also saw the release of the top-selling Playstation 1 games of all time: [I]Gran Turismo [/I]and [I]Final Fantasy VII[/I], which both topped 10 million. Meanwhile, [I]Doom [/I]sold around 2 million and Quake 1 & 2 taking years to top one million. I'm not saying this to discount the enormous impact of [I]Doom [/I]and [I]Quake, [/I]but to claim [I]Goldeneye [/I]didn't have any real impact and its importance is being overinflated due to some generationally-driven revisionism, I guess?, is quite frankly ahistorical. It was the big deal then. And it remained a big deal for a long time. It was not just some passing fad that people ultimately forgot about. If anything, that's [I]Turok[/I]. Look, I was there too. I grew up with Mario Bros on the family NES and Doom on the family computer. I was there for [I]Thief [/I]and [I]Half-Life [/I]and [I]Dues Ex [/I](all also, meanwhile, notable games worth of inclusion) just like I was there for [I]Final Fantasy VII [/I]and [I]Goldeneye[/I], the latter being one of the only N64 I would ever bother to play. I don't need to be told that PC games were, by and large, better, in the era where that mattered. But that doesn't diminish the incredibly important place that console gaming held in the overall cultural landscape, nor does it change the fact that console gaming was simply [I]bigger [/I]than PC gaming at the time, at times by several magnitudes (the Super Nintendo sales figures are [I]ridiculous[/I]), and thus had an outsized influence in the direction that gaming went. You're not wrong about the American-centric bias, though. Reading or watching mid-00's American games journalism about anything to do with Japan is absolutely horrific to watch these days. [/QUOTE]
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