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What videogames are you playing in 2025?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9659878" data-attributes="member: 18"><p>Yeah to me it seem very, very unlikely that more people played Goldeneye.</p><p></p><p>I mean, compare:</p><p></p><p>Goldeneye</p><ul> <li data-xf-list-type="ul">Only on N64</li> <li data-xf-list-type="ul">62% of N64s sold in the US, and another 19% in Japan meaning most of the world saw very few. This is a very, very different pattern to the same-era PS1.</li> <li data-xf-list-type="ul">Full-price physical game</li> </ul><p></p><p>Doom</p><ul> <li data-xf-list-type="ul">On PC and soon thereafter pretty much every console for a while</li> <li data-xf-list-type="ul">PCs existed in virtually every country on Earth</li> <li data-xf-list-type="ul">Shareware versions were free</li> <li data-xf-list-type="ul">Possible to download or distribute copies freely by 3.5" floppy</li> </ul><p></p><p>None of this is to say Goldeneye didn't get played a ton, and I'm sure more people played it than paid for copies of it because it was multiplayer. But the same is vastly more true for Doom because of the triple punch of shareware, the ability to freely copy it on a couple of 3.5" floppies, or download it freely via the internet (which went rapidly from "barely practical" in 1993 to "trivial" by say, 1998). And PCs were increasingly common in Eastern Europe, parts of Asia, and Latin America by the later 1990s, and I'm sure a lot of those people played Doom (whereas pretty much zero of them played Goldeneye).</p><p></p><p>But if there some shocking-but-well-researched figure that like, every copy of Goldeneye got played by an average of like 20 people somehow, I would be interested in that.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9659878, member: 18"] Yeah to me it seem very, very unlikely that more people played Goldeneye. I mean, compare: Goldeneye [LIST] [*]Only on N64 [*]62% of N64s sold in the US, and another 19% in Japan meaning most of the world saw very few. This is a very, very different pattern to the same-era PS1. [*]Full-price physical game [/LIST] Doom [LIST] [*]On PC and soon thereafter pretty much every console for a while [*]PCs existed in virtually every country on Earth [*]Shareware versions were free [*]Possible to download or distribute copies freely by 3.5" floppy [/LIST] None of this is to say Goldeneye didn't get played a ton, and I'm sure more people played it than paid for copies of it because it was multiplayer. But the same is vastly more true for Doom because of the triple punch of shareware, the ability to freely copy it on a couple of 3.5" floppies, or download it freely via the internet (which went rapidly from "barely practical" in 1993 to "trivial" by say, 1998). And PCs were increasingly common in Eastern Europe, parts of Asia, and Latin America by the later 1990s, and I'm sure a lot of those people played Doom (whereas pretty much zero of them played Goldeneye). But if there some shocking-but-well-researched figure that like, every copy of Goldeneye got played by an average of like 20 people somehow, I would be interested in that. [/QUOTE]
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