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<blockquote data-quote="Ruin Explorer" data-source="post: 9697704" data-attributes="member: 18"><p>That's my main critique of Everspace 2 - it reminds me more of an MMORPG than a single-player RPG or even an ARPG, because you get into so many nigh-identical fights, and I feel like the weapons/devices/spaceship classes aren't quite as in-depth as I'd want for a space-combat-ARPG (which is what it wants to be).</p><p></p><p>My secondary critique would be that the visual design, whilst solid, is just a bit too generic.</p><p></p><p>Still, not a bad game. I hope they make an Everspace 3 and learn from other ARPGs more.</p><p></p><p>Personally I've been playing a lot of <strong>Backpack Battles</strong>. I'm not sure I even like Backpack Battles all that much, but I definitely enjoy the weird combo of "character build" and "physical puzzle solving" it has. The art style is a bit weird and definitely important to keep the chibi versions of the characters turned off (I think it might default to off now).</p><p></p><p>I played some <strong>StarVaders</strong> as well, and that's good - I think it's one of the best-designed deckbuilders I've seen in a long time, but it's one of those games that's so well-designed it can be a little too taxing at times!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9697704, member: 18"] That's my main critique of Everspace 2 - it reminds me more of an MMORPG than a single-player RPG or even an ARPG, because you get into so many nigh-identical fights, and I feel like the weapons/devices/spaceship classes aren't quite as in-depth as I'd want for a space-combat-ARPG (which is what it wants to be). My secondary critique would be that the visual design, whilst solid, is just a bit too generic. Still, not a bad game. I hope they make an Everspace 3 and learn from other ARPGs more. Personally I've been playing a lot of [B]Backpack Battles[/B]. I'm not sure I even like Backpack Battles all that much, but I definitely enjoy the weird combo of "character build" and "physical puzzle solving" it has. The art style is a bit weird and definitely important to keep the chibi versions of the characters turned off (I think it might default to off now). I played some [B]StarVaders[/B] as well, and that's good - I think it's one of the best-designed deckbuilders I've seen in a long time, but it's one of those games that's so well-designed it can be a little too taxing at times! [/QUOTE]
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