Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was Paizo thinking? 3.75 the 4E clone?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rzach" data-source="post: 4118704" data-attributes="member: 61385"><p>I am pro 4e. I have burned out on 3.x. While I don't hate 3.x, I am not it's biggest fan. But when a company tries to fix a game my curiosity gets the better of me. From a rules perspective I am curious about the fixes to 3.x game mechanics. </p><p></p><p>So yesterday I went and downloaded the Pathfinder alpha to see if anything in there was interesting.</p><p></p><p>My initial opinions are these. </p><p></p><p>1) Grapple is still to complex. These new rules are better than 3.x rules but will take to much time to use at the table. People will still have to look up the grapple rules each time.</p><p></p><p>2) Pathfinder doesn't address my core issue with 3.x games. Prestige classes. Why would you take a base class to 20th level when you can take a prestige class or two and end up with a more powerful character? Prestige classes are a number stackers dream come true. (Yes I am guilty of stacking prestige classes myself.)</p><p></p><p>As far as I can see the Pathfinder Alpha does nothing to deal with the number stacking issues 3.x has. This to me is a major problem. If all the old 3.x prestige classes are still considered cannon then the game will be broken. If the prestige classes are not cannon then they have invalidated several thousand dollars worth of material I own. </p><p></p><p>Since I am switching to 4e I don't really care about that old material myself so much. But if I was going to stay in the 3.x game it would be a major issue for me.</p><p></p><p>Really, unless Pathfinder could address the issues that prestige classes brought to the game, I see no reason to purchase it. And my group agrees with me. We all think that 3.x games are fundamentally flawed because of basic design issues with number stacking. </p><p></p><p>My solution for the last few games has been to get the players to describe their character concepts and then custom build a 20 level class for them that uses these concepts. Unfortunately that is a lot of work to do for a game and it gets worse when a character dies in the middle of an adventure. 4e looks like it will deal with the flaws of 3.x in a manageable way so we are going to switch to it in June. </p><p></p><p>Personally I think that Paizo made an error in this decision. Because of that decision they will not be receiving my groups money. I really hope this decision doesn't cause Paizo to go under, but I don't see the move as having a happy ending.</p><p></p><p>Later,</p><p>Rzach</p></blockquote><p></p>
[QUOTE="Rzach, post: 4118704, member: 61385"] I am pro 4e. I have burned out on 3.x. While I don't hate 3.x, I am not it's biggest fan. But when a company tries to fix a game my curiosity gets the better of me. From a rules perspective I am curious about the fixes to 3.x game mechanics. So yesterday I went and downloaded the Pathfinder alpha to see if anything in there was interesting. My initial opinions are these. 1) Grapple is still to complex. These new rules are better than 3.x rules but will take to much time to use at the table. People will still have to look up the grapple rules each time. 2) Pathfinder doesn't address my core issue with 3.x games. Prestige classes. Why would you take a base class to 20th level when you can take a prestige class or two and end up with a more powerful character? Prestige classes are a number stackers dream come true. (Yes I am guilty of stacking prestige classes myself.) As far as I can see the Pathfinder Alpha does nothing to deal with the number stacking issues 3.x has. This to me is a major problem. If all the old 3.x prestige classes are still considered cannon then the game will be broken. If the prestige classes are not cannon then they have invalidated several thousand dollars worth of material I own. Since I am switching to 4e I don't really care about that old material myself so much. But if I was going to stay in the 3.x game it would be a major issue for me. Really, unless Pathfinder could address the issues that prestige classes brought to the game, I see no reason to purchase it. And my group agrees with me. We all think that 3.x games are fundamentally flawed because of basic design issues with number stacking. My solution for the last few games has been to get the players to describe their character concepts and then custom build a 20 level class for them that uses these concepts. Unfortunately that is a lot of work to do for a game and it gets worse when a character dies in the middle of an adventure. 4e looks like it will deal with the flaws of 3.x in a manageable way so we are going to switch to it in June. Personally I think that Paizo made an error in this decision. Because of that decision they will not be receiving my groups money. I really hope this decision doesn't cause Paizo to go under, but I don't see the move as having a happy ending. Later, Rzach [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was Paizo thinking? 3.75 the 4E clone?
Top