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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was Paizo thinking? 3.75 the 4E clone?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 4120412" data-attributes="member: 94"><p>I doubt that. 3.5 is as dead as Latin, without quality support.</p><p></p><p>By 2010, with respect to D&D, it will be Pathfinder or 4e, in which the amount of Pathfinder players are significant only with respect to Paizo-- but a drop in the bucket to 4e.</p><p></p><p>This isn't about the <em>game</em>, it's about the hobby. To fully engage in the hobby, you need a steady supply of quality product to <em>excite you about spending money</em>, and you need a community of like-minded individuals. </p><p></p><p>It doesn't matter how good the game is, if you are not spending money on it, you are not engaged. The act of spending money on a regular basis turns games into hobbies.</p><p></p><p>The number of people playing 3.5 and <em>not</em> actively engaged as a hobby are as significant as the number of people playing 1e or 2e-- similarly dead systems. </p><p></p><p></p><p></p><p>I completely agree. Quite a while back when this "3.75e" conversation first came up, I among others remarked that it would be impossible to find two people with the same vision of what 3.75 <em>had</em> to fix.</p><p></p><p>But I think it's possible (and obviously preferable) to find some baseline agreements. It is much easier for me to add to the baseline (say, Action Points that drive a per-encounter system), than it is for someone else to strip that out of "their" core.</p><p></p><p>These are pretty obvious concerns. I assume Paizo is on the ball.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 4120412, member: 94"] I doubt that. 3.5 is as dead as Latin, without quality support. By 2010, with respect to D&D, it will be Pathfinder or 4e, in which the amount of Pathfinder players are significant only with respect to Paizo-- but a drop in the bucket to 4e. This isn't about the [i]game[/i], it's about the hobby. To fully engage in the hobby, you need a steady supply of quality product to [i]excite you about spending money[/i], and you need a community of like-minded individuals. It doesn't matter how good the game is, if you are not spending money on it, you are not engaged. The act of spending money on a regular basis turns games into hobbies. The number of people playing 3.5 and [i]not[/i] actively engaged as a hobby are as significant as the number of people playing 1e or 2e-- similarly dead systems. I completely agree. Quite a while back when this "3.75e" conversation first came up, I among others remarked that it would be impossible to find two people with the same vision of what 3.75 [i]had[/i] to fix. But I think it's possible (and obviously preferable) to find some baseline agreements. It is much easier for me to add to the baseline (say, Action Points that drive a per-encounter system), than it is for someone else to strip that out of "their" core. These are pretty obvious concerns. I assume Paizo is on the ball. [/QUOTE]
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What was Paizo thinking? 3.75 the 4E clone?
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