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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was Paizo thinking? 3.75 the 4E clone?
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<blockquote data-quote="nutluck" data-source="post: 4129934" data-attributes="member: 4844"><p>Something that has been pointed out and is true but I would like to add to is this.</p><p></p><p>Those who post online and know about stuff online is a minority of gamers. But how many of the online people are GM's? I imagine a much higher precentage of GM's are also internet people than players are. Often GM's decided where the gaming group goes and what games are played.</p><p></p><p>Now with the above example of 30k lets assume only 10k actually buy the game of these early group. But how many of them are GM's that represent a group of players that might get their whole group to switch?</p><p></p><p>Because of these unknown factors there is no way to have a clue by any of these polls or feedback will be anywhere close to right.</p><p></p><p>I mean say the polls showing 20-30% of all DnD players don't go 4e. If that is accurate that is a huge amount. If it is not it is nothing. On the same token if most of them go on to support Pathfinder, that still might not be all that many really. But if they are mostly GM's who represent groups of 4-7 people, who then all go Pathfinder RPG. Well then that could be a huge among of people. There is just no way to know and all we can do is mostly take pretty wild blind guesses.</p><p></p><p>Now I will go on to say that Paizo has a strong fan base of loyal customers. They have and will lose some customers. I think they will likely gain as many if not more than the lose at least in the short term. Which could be as low as 1-3% of the total sales of WoTC, which for them would barely be worth noting, cause if the new 4e does not bring is a hell of a lot more new players than that. Then i think they will see it as a major failure, since part of the point of 4e is to appeal to non-gamers and get more customers and make the market grow.</p><p></p><p>I would say WotC could comfortable lose 20% of their total sales and likely still be a huge success since they are planing and hopefully going to add at least that many if not more new players. If Paizo only gets half of those they lose, it would be a huge success for them as well.</p><p></p><p>So in short who knows what will happen and none of us deep down have a clue, what will come of all of this. I mean how many predicted that little company making a game about vampires would in less than a decade compete with TSR at the time for sales? I doubt many if any. (not saying this means Paizo will become huge like WW did, only saying you never know. To many unknown factors)</p><p></p><p>Ok enough rambling from me.</p></blockquote><p></p>
[QUOTE="nutluck, post: 4129934, member: 4844"] Something that has been pointed out and is true but I would like to add to is this. Those who post online and know about stuff online is a minority of gamers. But how many of the online people are GM's? I imagine a much higher precentage of GM's are also internet people than players are. Often GM's decided where the gaming group goes and what games are played. Now with the above example of 30k lets assume only 10k actually buy the game of these early group. But how many of them are GM's that represent a group of players that might get their whole group to switch? Because of these unknown factors there is no way to have a clue by any of these polls or feedback will be anywhere close to right. I mean say the polls showing 20-30% of all DnD players don't go 4e. If that is accurate that is a huge amount. If it is not it is nothing. On the same token if most of them go on to support Pathfinder, that still might not be all that many really. But if they are mostly GM's who represent groups of 4-7 people, who then all go Pathfinder RPG. Well then that could be a huge among of people. There is just no way to know and all we can do is mostly take pretty wild blind guesses. Now I will go on to say that Paizo has a strong fan base of loyal customers. They have and will lose some customers. I think they will likely gain as many if not more than the lose at least in the short term. Which could be as low as 1-3% of the total sales of WoTC, which for them would barely be worth noting, cause if the new 4e does not bring is a hell of a lot more new players than that. Then i think they will see it as a major failure, since part of the point of 4e is to appeal to non-gamers and get more customers and make the market grow. I would say WotC could comfortable lose 20% of their total sales and likely still be a huge success since they are planing and hopefully going to add at least that many if not more new players. If Paizo only gets half of those they lose, it would be a huge success for them as well. So in short who knows what will happen and none of us deep down have a clue, what will come of all of this. I mean how many predicted that little company making a game about vampires would in less than a decade compete with TSR at the time for sales? I doubt many if any. (not saying this means Paizo will become huge like WW did, only saying you never know. To many unknown factors) Ok enough rambling from me. [/QUOTE]
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What was Paizo thinking? 3.75 the 4E clone?
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