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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was Paizo thinking? 3.75 the 4E clone?
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<blockquote data-quote="Shadewyn" data-source="post: 4132884" data-attributes="member: 6340"><p>Here is a thought ... why do modules/settings have to be editions specific really ...</p><p></p><p>When you buy a module/setting youare purchasing (in my mind)</p><p></p><p>1) The fast food ease of runnng something without spending hours building it yourself</p><p></p><p>2) A well written story</p><p></p><p>3) A nicely drawn map + artwork</p><p></p><p>4) Predone stats.</p><p></p><p></p><p>=======</p><p></p><p>I would argue that the first 3 are setting non specific, and that a PDF based publisher could for relatively minor ammounts of cost, support them all.</p><p></p><p>For Example;</p><p></p><p><span style="color: Red">"The Orc and the room of Gaurded Pie!"</span></p><p></p><p>Adventure Summary: The players battle an orc for a stolen pie</p><p></p><p>Plot Hook: The players are hungry or they want lewt from the owner of the pie</p><p></p><p>Room: A 10x10 room stands befor you with an angry orc and a tasty looking stolen pie lies behind him</p><p></p><p>Graphics: A loving handcrafted 10x10 room is drawn on what appears to be aged parchement and a sinister looking orc in mid swing jumping over a tasty pie is on the cover of the PDF.</p><p></p><p>*At this point the publisher cuts and pastes the followig statblocks in so that their website has three versions to download*</p><p></p><p><span style="color: Blue">3.5</span></p><p>Generic Orc raised to the power of X levels of rogue with a dash of barbarian in order to provide the proper CR for the party/</p><p></p><p><span style="color: Blue">Pathfinder</span></p><p>Since Barbarian rage and Rogue sneak attack were altered, and the power level of characters is 25% more in Pathfinder the Orc now has Y levels of fighter in addition to balance.</p><p></p><p><span style="color: Blue">4E </span> </p><p>Since there is no such thing as a plain orc and powerlevels may have doubled from 3.5 the following encounter now reads;</p><p></p><p>Orc Piestealer</p><p>Daily: Auto Sucess at thief skills to any target pie in a 100 square range</p><p>Encounter: Pie Frenzy in defense of any stolen pie doing 4W damage and stuns on an attack verus fort</p><p>At Will: Bakers Revenge gain +4hit versus AC against any hostile target near your stolen pie</p><p></p><p>=========</p><p></p><p>Point being ... since when does the mechanics REALLY fundementally alter the story? How many adventures are built on specific rule hooks that do not translate?</p></blockquote><p></p>
[QUOTE="Shadewyn, post: 4132884, member: 6340"] Here is a thought ... why do modules/settings have to be editions specific really ... When you buy a module/setting youare purchasing (in my mind) 1) The fast food ease of runnng something without spending hours building it yourself 2) A well written story 3) A nicely drawn map + artwork 4) Predone stats. ======= I would argue that the first 3 are setting non specific, and that a PDF based publisher could for relatively minor ammounts of cost, support them all. For Example; [COLOR=Red]"The Orc and the room of Gaurded Pie!"[/COLOR] Adventure Summary: The players battle an orc for a stolen pie Plot Hook: The players are hungry or they want lewt from the owner of the pie Room: A 10x10 room stands befor you with an angry orc and a tasty looking stolen pie lies behind him Graphics: A loving handcrafted 10x10 room is drawn on what appears to be aged parchement and a sinister looking orc in mid swing jumping over a tasty pie is on the cover of the PDF. *At this point the publisher cuts and pastes the followig statblocks in so that their website has three versions to download* [COLOR=Blue]3.5[/COLOR] Generic Orc raised to the power of X levels of rogue with a dash of barbarian in order to provide the proper CR for the party/ [COLOR=Blue]Pathfinder[/COLOR] Since Barbarian rage and Rogue sneak attack were altered, and the power level of characters is 25% more in Pathfinder the Orc now has Y levels of fighter in addition to balance. [COLOR=Blue]4E [/COLOR] Since there is no such thing as a plain orc and powerlevels may have doubled from 3.5 the following encounter now reads; Orc Piestealer Daily: Auto Sucess at thief skills to any target pie in a 100 square range Encounter: Pie Frenzy in defense of any stolen pie doing 4W damage and stuns on an attack verus fort At Will: Bakers Revenge gain +4hit versus AC against any hostile target near your stolen pie ========= Point being ... since when does the mechanics REALLY fundementally alter the story? How many adventures are built on specific rule hooks that do not translate? [/QUOTE]
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What was Paizo thinking? 3.75 the 4E clone?
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