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What was "player skill"?
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<blockquote data-quote="Herobizkit" data-source="post: 3014761" data-attributes="member: 36150"><p>I would like to point out that, back in the day, the DMG or the PHB (can't remember which) recommended that any PC party should hire on soldiers/hirelings to round out their party to nine members... presumably, for trap-bait, stuff-lugging, and Operation "get-behind-the-NPCs".</p><p></p><p>Also, the safety was definitely "off" in older games, because people played it like a game. You could "lose" by dying and having grubs eat your corpse, leaving stuff for the orcs that beat you to fight you better when your next character went in to take it back. (Terrible grammar, I know)... but you could "win" by "finding the treasure at the end of the maze". And if you fought something that was too hard, too bad.</p><p></p><p>Nowadays, fights are balanced so that there are expected losses, nothing is TOO hard, and the PCs get most (if not all) of the advantages... or if they don't, the adventure is written so they will have the necessary advantage to overcome whatever monster is in the way.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 3014761, member: 36150"] I would like to point out that, back in the day, the DMG or the PHB (can't remember which) recommended that any PC party should hire on soldiers/hirelings to round out their party to nine members... presumably, for trap-bait, stuff-lugging, and Operation "get-behind-the-NPCs". Also, the safety was definitely "off" in older games, because people played it like a game. You could "lose" by dying and having grubs eat your corpse, leaving stuff for the orcs that beat you to fight you better when your next character went in to take it back. (Terrible grammar, I know)... but you could "win" by "finding the treasure at the end of the maze". And if you fought something that was too hard, too bad. Nowadays, fights are balanced so that there are expected losses, nothing is TOO hard, and the PCs get most (if not all) of the advantages... or if they don't, the adventure is written so they will have the necessary advantage to overcome whatever monster is in the way. [/QUOTE]
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