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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was so bad about unearthed arcana 1e?
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<blockquote data-quote="Flying Toaster" data-source="post: 9747653" data-attributes="member: 7052563"><p>I was the only person in my 1E group who ever played an illusionist. My gnome illusionist / thief became one of my favorite characters. I had originally envisioned him as a sort of harlequin jester who would mix sleight of hand (thieving skills) with sensory wonders (illusion spells) to pull off various trickster shenanigans, but the adventures (including an adapted X2 <em>Castle Amber</em>) did not offer many opportunities for that. But I did pretty well fighting with short sword and dagger, shooting a short bow, and blasting bad guys with <em>Chromatic Orb</em> and <em>Color Spray</em>, so in effect he played more like the classic elf fighter / mage. I tried to look for opportunities to trick opponents with illusions, but TSR dungeon crawl modules did not always make that easy. One of his best exploits happened when evil monks tried to throw poisoned daggers at us and missed. He picked them up and threw them back, hitting one monk who failed his save and died! <img class="smilie smilie--emoji" alt="🤢" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f922.png" title="Nauseated face :nauseated_face:" data-shortname=":nauseated_face:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="🧙" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f9d9.png" title="Mage :mage:" data-shortname=":mage:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😆" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" title="Grinning squinting face :laughing:" data-shortname=":laughing:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Flying Toaster, post: 9747653, member: 7052563"] I was the only person in my 1E group who ever played an illusionist. My gnome illusionist / thief became one of my favorite characters. I had originally envisioned him as a sort of harlequin jester who would mix sleight of hand (thieving skills) with sensory wonders (illusion spells) to pull off various trickster shenanigans, but the adventures (including an adapted X2 [I]Castle Amber[/I]) did not offer many opportunities for that. But I did pretty well fighting with short sword and dagger, shooting a short bow, and blasting bad guys with [I]Chromatic Orb[/I] and [I]Color Spray[/I], so in effect he played more like the classic elf fighter / mage. I tried to look for opportunities to trick opponents with illusions, but TSR dungeon crawl modules did not always make that easy. One of his best exploits happened when evil monks tried to throw poisoned daggers at us and missed. He picked them up and threw them back, hitting one monk who failed his save and died! 🤢🧙😆 [/QUOTE]
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What was so bad about unearthed arcana 1e?
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