Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What was so magical about 1E/OD&D art?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darth Shoju" data-source="post: 3229380" data-attributes="member: 11397"><p>I'm afraid I'm having a hard time understanding how realism in paintings hinders immersion. When I think of Elmore's picture from Bloodstone Lands (with the wizard fighting the knight) I have no problem putting myself in that scene. The environment seems real enough to touch and, for me, reminds me of home (minus the mountains). I can look at the leaden sky and feel the cool but mild spring breeze on my face and hear it whisper through the boughs of the pine trees. I can look at the dead brown grass breaking through the snow and imagine the crunch under my feet. Now, obviously my experience dueling wizards IRL is limited ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) but the two figures add the fantasy element to the picture for me. I look at them and see rich detail and they just complete the scene for me (although I do agree his figures look fairly stiff most of the time). I find that a lot of the time a decent background is essential to gain the immersion factor for me and pictures that lack this lack context IMO. In the world of comic book art I find this particularly important; compare George Perez's fantastic backgrounds and detailed characters to some of the one-colour backgrounds found in other comics.</p><p></p><p>I suppose I could see where *some* of the 2e and 3e art comes off as "commerical", but for the most part I've never had a problem finding wonder in most of it. Elmore's "Dragon Slayers" piece from the 2ed AD&D PHB screams adventure to me. How about Easley's piece from the same book, the one where the female warrior has carved up a giant's equipment and is holding him by the nose ring? And I think anyone would be hard pressed to consider *any* of Brom's work "commercial"</p><p></p><p>I guess ultimately I'm in the camp that says there has been good and bad in all the editions. A lot of the 1ed art cited here is great IMO (although I've never really warmed up to Otus...the appeal is mostly lost on me). I remember finding the Fiend Folio in my elementary school library (it used to have a lot of cool books before the less-tolerant folks of my town got to it) and finding the monsters in there actually frightening (well, except the Flail Snail...although I still liked it). Flipping through it now doesn't have the same effect. 2ed had Elmore, Easley, Caldwell and Brom, but it had its share of dreck too. 3ed has Todd Lockwood (easily one of my all-time favourites), Wayne Reynolds, William O'Conner and Sean West. However it, too, has crap. I think there is inarguably a different over-all style to the art of each edition, defined by the stable of artists working at the time, but I believe that whatever you take away from the style of each edition is entirely your own. YMMV as it were.</p><p></p><p>I would also like to second the request for an example of the "mohawked, big-thighed, leather-clad, big-eared elf". Outside of some bad fan art for World of Warcraft, I can't imagine where this is coming from.</p></blockquote><p></p>
[QUOTE="Darth Shoju, post: 3229380, member: 11397"] I'm afraid I'm having a hard time understanding how realism in paintings hinders immersion. When I think of Elmore's picture from Bloodstone Lands (with the wizard fighting the knight) I have no problem putting myself in that scene. The environment seems real enough to touch and, for me, reminds me of home (minus the mountains). I can look at the leaden sky and feel the cool but mild spring breeze on my face and hear it whisper through the boughs of the pine trees. I can look at the dead brown grass breaking through the snow and imagine the crunch under my feet. Now, obviously my experience dueling wizards IRL is limited ( :p ) but the two figures add the fantasy element to the picture for me. I look at them and see rich detail and they just complete the scene for me (although I do agree his figures look fairly stiff most of the time). I find that a lot of the time a decent background is essential to gain the immersion factor for me and pictures that lack this lack context IMO. In the world of comic book art I find this particularly important; compare George Perez's fantastic backgrounds and detailed characters to some of the one-colour backgrounds found in other comics. I suppose I could see where *some* of the 2e and 3e art comes off as "commerical", but for the most part I've never had a problem finding wonder in most of it. Elmore's "Dragon Slayers" piece from the 2ed AD&D PHB screams adventure to me. How about Easley's piece from the same book, the one where the female warrior has carved up a giant's equipment and is holding him by the nose ring? And I think anyone would be hard pressed to consider *any* of Brom's work "commercial" I guess ultimately I'm in the camp that says there has been good and bad in all the editions. A lot of the 1ed art cited here is great IMO (although I've never really warmed up to Otus...the appeal is mostly lost on me). I remember finding the Fiend Folio in my elementary school library (it used to have a lot of cool books before the less-tolerant folks of my town got to it) and finding the monsters in there actually frightening (well, except the Flail Snail...although I still liked it). Flipping through it now doesn't have the same effect. 2ed had Elmore, Easley, Caldwell and Brom, but it had its share of dreck too. 3ed has Todd Lockwood (easily one of my all-time favourites), Wayne Reynolds, William O'Conner and Sean West. However it, too, has crap. I think there is inarguably a different over-all style to the art of each edition, defined by the stable of artists working at the time, but I believe that whatever you take away from the style of each edition is entirely your own. YMMV as it were. I would also like to second the request for an example of the "mohawked, big-thighed, leather-clad, big-eared elf". Outside of some bad fan art for World of Warcraft, I can't imagine where this is coming from. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What was so magical about 1E/OD&D art?
Top