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What was so magical about 1E/OD&D art?
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<blockquote data-quote="tx7321" data-source="post: 3236051" data-attributes="member: 43146"><p>Delta, thanks for posting that. Wow, so there are old schoolers who actually prefer 3E to 1E (the artwork, rules and all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> ). I suppose thats to be expected, since there were a good number of 1Eers who preferred 2E (about 30% of those I new made the switch to 2E)...I suppose the same should be expected with 3E. At one point I actually preferred 3E to 1E (not the art but the rules), until I started realizing how it played out (but thats off topic). If I wasn't so much into emersion (ie cowboys and indians, playing make believe), and a strong believer in 1 type of setting (ie generic fantasy/Tolkein setting), I'm sure I would like 3E more. But to me those are the 2 most important elements of the game (or were I should say).</p></blockquote><p></p>
[QUOTE="tx7321, post: 3236051, member: 43146"] Delta, thanks for posting that. Wow, so there are old schoolers who actually prefer 3E to 1E (the artwork, rules and all :confused: ). I suppose thats to be expected, since there were a good number of 1Eers who preferred 2E (about 30% of those I new made the switch to 2E)...I suppose the same should be expected with 3E. At one point I actually preferred 3E to 1E (not the art but the rules), until I started realizing how it played out (but thats off topic). If I wasn't so much into emersion (ie cowboys and indians, playing make believe), and a strong believer in 1 type of setting (ie generic fantasy/Tolkein setting), I'm sure I would like 3E more. But to me those are the 2 most important elements of the game (or were I should say). [/QUOTE]
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What was so magical about 1E/OD&D art?
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