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What was so magical about 1E/OD&D art?
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<blockquote data-quote="Ourph" data-source="post: 3238160" data-attributes="member: 20239"><p>If you go back and look at my previous posts (the two before the one you quoted) I think you'll see that I agree with you 100%. "Stigmatize" here is used in the sense that Numion (the person I was responding to with that comment) seems to be suggesting that if artwork appeals to kids that it's somehow bad for adults to like it. Numion suggests Otus's artwork stigmatized D&D ca. 1980 as a "kids" game. I'm suggesting that the current artwork does much more to appeal directly to kids by introducing elements from other media that are already popular with them (manga) than Erol Otus did 30 years ago when he was producing artwork that had no relationship with the artwork you were likely to see in popular kid culture at the time. If you have a problem with the word "stigmatize", take it up with Numion; he was the one who suggested that liking artwork that appeals to kids is somehow immature.</p><p></p><p>I also agree with you that introducing elements of artwork from other genres is good for the hobby. I don't particularly like manga, but I'd rather see SOME variety (no matter what the source) than see a continuation of the self-referential, bland, processed artwork that has dominated WotC's books for the last 6 years.</p></blockquote><p></p>
[QUOTE="Ourph, post: 3238160, member: 20239"] If you go back and look at my previous posts (the two before the one you quoted) I think you'll see that I agree with you 100%. "Stigmatize" here is used in the sense that Numion (the person I was responding to with that comment) seems to be suggesting that if artwork appeals to kids that it's somehow bad for adults to like it. Numion suggests Otus's artwork stigmatized D&D ca. 1980 as a "kids" game. I'm suggesting that the current artwork does much more to appeal directly to kids by introducing elements from other media that are already popular with them (manga) than Erol Otus did 30 years ago when he was producing artwork that had no relationship with the artwork you were likely to see in popular kid culture at the time. If you have a problem with the word "stigmatize", take it up with Numion; he was the one who suggested that liking artwork that appeals to kids is somehow immature. I also agree with you that introducing elements of artwork from other genres is good for the hobby. I don't particularly like manga, but I'd rather see SOME variety (no matter what the source) than see a continuation of the self-referential, bland, processed artwork that has dominated WotC's books for the last 6 years. [/QUOTE]
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What was so magical about 1E/OD&D art?
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