Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was the big difference between 4e and "essentials"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7452199" data-attributes="member: 996"><p>So an adventure with a long 'hunt' - litteral to corner a monster, or figurative to uncover the perpetrator in some mystery scenario - culminating in a climactic battle with the quary? Sounds like it'd be really problematic in most editions of D&D. Mysteries get trivialized by a little divination, litteral 'hunts' with the addition of some travel/stealth magic on top of that - if the party is too low level for those resources, then the investgation or hunt is most likely conducted by one or a few of the players with the PCs that have the right skills engaging with the DM for a long while - and then the sole encounter of the day, with a single enemy, gets 'Nova'd for a lovely one-round anti-climax. You could easily have half your players all but sit out such a scenario. </p><p></p><p>4e makes that kind of scenario easy. The skill challenge structure gives you a framework to gauge the difficulty of the 'hunt' and step through it while keeping everyone involved, Solos make a meaningful combat challenge for a whole party at the final confrontation, and single-encounter-days only modestly decreases the difficulty of the encounter without exacerbating any class-balance issues. </p><p></p><p>But, substitute in a Standard and it'll be nothing, make the KotSf mistake and sub an overleveled elite and it'll be a PitA for all involved. But follow the encounter guidelines for a really tough Solo fight (single-encounter day) and it should be awesome.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7452199, member: 996"] So an adventure with a long 'hunt' - litteral to corner a monster, or figurative to uncover the perpetrator in some mystery scenario - culminating in a climactic battle with the quary? Sounds like it'd be really problematic in most editions of D&D. Mysteries get trivialized by a little divination, litteral 'hunts' with the addition of some travel/stealth magic on top of that - if the party is too low level for those resources, then the investgation or hunt is most likely conducted by one or a few of the players with the PCs that have the right skills engaging with the DM for a long while - and then the sole encounter of the day, with a single enemy, gets 'Nova'd for a lovely one-round anti-climax. You could easily have half your players all but sit out such a scenario. 4e makes that kind of scenario easy. The skill challenge structure gives you a framework to gauge the difficulty of the 'hunt' and step through it while keeping everyone involved, Solos make a meaningful combat challenge for a whole party at the final confrontation, and single-encounter-days only modestly decreases the difficulty of the encounter without exacerbating any class-balance issues. But, substitute in a Standard and it'll be nothing, make the KotSf mistake and sub an overleveled elite and it'll be a PitA for all involved. But follow the encounter guidelines for a really tough Solo fight (single-encounter day) and it should be awesome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What was the big difference between 4e and "essentials"?
Top