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General Tabletop Discussion
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What was the original intended function of the 3rd edition phb classes?
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<blockquote data-quote="Voadam" data-source="post: 8461123" data-attributes="member: 2209"><p>Yes and no. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Yes, Save vs. Spell was a save category in 2e:</p><p></p><p>"Save vs. Spell: This is used whenever a character attempts to resist the effects of a magical attack, either by a spellcaster or from a magical item, <strong>provided no other type of saving throw is specified</strong>. This save can also be used to resist an attack that defies any other classification."</p><p></p><p>But you only used it on spells if no other category was applicable.</p><p></p><p>There was a specific separate Save vs. Death Magic:</p><p></p><p>"<strong>Save vs.</strong> Paralyzation, Poison, and <strong>Death Magic:</strong> <strong>This is used whenever a character is affected by</strong> a paralyzing attack (regardless of source), poison (of any strength), or <strong>certain spells</strong> and magical items that otherwise kill the character outright (as listed in their descriptions). This saving throw can also be used in situations in which exceptional force of will or physical fortitude are needed."</p><p></p><p>And a Save vs. Petrification and Polymorph:</p><p></p><p>"<strong>Save vs. Petrification or Polymorph: This is used any time a character is turned to stone (petrified) or polymorphed by a</strong> monster, <strong>spell</strong>, or magical item (other than a wand). It can also be used when the character must withstand some massive physical alteration of his entire body."</p><p></p><p>There is even a saving throw priority section and Save vs. Spells is the last one applied.</p><p></p><p>"Saving Throw Priority</p><p>Sometimes the type of saving throw required by a situation or item isn’t clear, or more than one category of saving throw may seem appropriate. For this reason, the saving throw categories in Table 60 are listed in order of importance, beginning with paralyzation, poison, and death magic, and ending with spells.</p><p>Imagine that Rath is struck by the ray from a wand of polymorphing. Both a saving throw vs. wands and a saving throw vs. polymorph would be appropriate. But Rath must roll a saving throw vs. wands because that category has a higher priority than polymorph."</p><p></p><p>And the chart itself came with this asterisk notation on the spell save:</p><p></p><p>"*** Excluding those for which another saving throw type is specified, such as death, petrification, polymorph, etc."</p><p></p><p>Generally different classes were better against different types of saves. Clerics were good against death magic. Fighters were good at their bodies integrity. Wizards were good against general spells. Rogues were good at dodging rays from wands and staves.</p><p></p><p>You could target against different saves a little, but it was not as straightforward as in 3e.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8461123, member: 2209"] Yes and no. ;) Yes, Save vs. Spell was a save category in 2e: "Save vs. Spell: This is used whenever a character attempts to resist the effects of a magical attack, either by a spellcaster or from a magical item, [B]provided no other type of saving throw is specified[/B]. This save can also be used to resist an attack that defies any other classification." But you only used it on spells if no other category was applicable. There was a specific separate Save vs. Death Magic: "[B]Save vs.[/B] Paralyzation, Poison, and [B]Death Magic:[/B] [B]This is used whenever a character is affected by[/B] a paralyzing attack (regardless of source), poison (of any strength), or [B]certain spells[/B] and magical items that otherwise kill the character outright (as listed in their descriptions). This saving throw can also be used in situations in which exceptional force of will or physical fortitude are needed." And a Save vs. Petrification and Polymorph: "[B]Save vs. Petrification or Polymorph: This is used any time a character is turned to stone (petrified) or polymorphed by a[/B] monster, [B]spell[/B], or magical item (other than a wand). It can also be used when the character must withstand some massive physical alteration of his entire body." There is even a saving throw priority section and Save vs. Spells is the last one applied. "Saving Throw Priority Sometimes the type of saving throw required by a situation or item isn’t clear, or more than one category of saving throw may seem appropriate. For this reason, the saving throw categories in Table 60 are listed in order of importance, beginning with paralyzation, poison, and death magic, and ending with spells. Imagine that Rath is struck by the ray from a wand of polymorphing. Both a saving throw vs. wands and a saving throw vs. polymorph would be appropriate. But Rath must roll a saving throw vs. wands because that category has a higher priority than polymorph." And the chart itself came with this asterisk notation on the spell save: "*** Excluding those for which another saving throw type is specified, such as death, petrification, polymorph, etc." Generally different classes were better against different types of saves. Clerics were good against death magic. Fighters were good at their bodies integrity. Wizards were good against general spells. Rogues were good at dodging rays from wands and staves. You could target against different saves a little, but it was not as straightforward as in 3e. [/QUOTE]
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What was the original intended function of the 3rd edition phb classes?
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