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General Tabletop Discussion
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D&D Older Editions
What was the original intended function of the 3rd edition phb classes?
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<blockquote data-quote="Mannahnin" data-source="post: 8464520" data-attributes="member: 7026594"><p>TBF, in 1E and 2E there only WERE "cure HP" spells at 1st, 4th, and 5th level, but yeah, a lot of groups expected the Cleric to load up on cures where they could. It kind of depended on the culture of the group, though. In practice some Clerics would mix in a few other practical spells on those levels, and load up on max cures on downtime days when the party was beat up.</p><p></p><p>3E introduced more Cures (at each level, as I recall), and introduced Domain spells so Clerics could always cast a Domain spell in place of a prepared spell of the same level, with the idea that you'd always have the option of a cure or something else with any given slot on any given day. But they kept healing spells as basically always being your Standard Action for the round. They hoped that the buffing spells & added offensive capabilities clerics got in this edition (there was a big increase in offense spells available) would offset the rounds they had to "take off" to heal allies, but as you say, in practice a lot of players just spent slots self-buffing to be all offense all the time and heal after the fact.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8464520, member: 7026594"] TBF, in 1E and 2E there only WERE "cure HP" spells at 1st, 4th, and 5th level, but yeah, a lot of groups expected the Cleric to load up on cures where they could. It kind of depended on the culture of the group, though. In practice some Clerics would mix in a few other practical spells on those levels, and load up on max cures on downtime days when the party was beat up. 3E introduced more Cures (at each level, as I recall), and introduced Domain spells so Clerics could always cast a Domain spell in place of a prepared spell of the same level, with the idea that you'd always have the option of a cure or something else with any given slot on any given day. But they kept healing spells as basically always being your Standard Action for the round. They hoped that the buffing spells & added offensive capabilities clerics got in this edition (there was a big increase in offense spells available) would offset the rounds they had to "take off" to heal allies, but as you say, in practice a lot of players just spent slots self-buffing to be all offense all the time and heal after the fact. [/QUOTE]
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What was the original intended function of the 3rd edition phb classes?
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