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<blockquote data-quote="Nyarlathotep" data-source="post: 5201415" data-attributes="member: 1799"><p>Here's the number one thing that I <strong>don't</strong> want to see:</p><p></p><p>World-changing events. It's fine to have them be a potential outcome (a la Second Darkness if the PCs were to fail), but I certainly don't want to see an official "BTW we just blew up (insert nation/diety) because (insert lame reason here)". The only exception that I would make to this would be if some catastrophe was implemented to remove Halflings... but I can easily do that on my own <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (let's face it, Golarion gnomes are way more interesting)</p><p></p><p>Here's what I would like to see. More throw-away plot hooks. Paizo has generally been very good about this as evinced by Jame's response in SoldierBlue's Carrion Hill thread. Adding in little references that aren't explained away later in the text adds a certain depth to the campaign world that I find enjoyable.</p></blockquote><p></p>
[QUOTE="Nyarlathotep, post: 5201415, member: 1799"] Here's the number one thing that I [b]don't[/b] want to see: World-changing events. It's fine to have them be a potential outcome (a la Second Darkness if the PCs were to fail), but I certainly don't want to see an official "BTW we just blew up (insert nation/diety) because (insert lame reason here)". The only exception that I would make to this would be if some catastrophe was implemented to remove Halflings... but I can easily do that on my own :) (let's face it, Golarion gnomes are way more interesting) Here's what I would like to see. More throw-away plot hooks. Paizo has generally been very good about this as evinced by Jame's response in SoldierBlue's Carrion Hill thread. Adding in little references that aren't explained away later in the text adds a certain depth to the campaign world that I find enjoyable. [/QUOTE]
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