Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
"What were they thinking?!" For when the number's just don't add up.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RUMBLETiGER" data-source="post: 6349499" data-attributes="member: 6674868"><p>The caster level of a magic item is NOT the level a caster needs to be to make it.</p><p></p><p>Consider the following crafted items (info toward the bottom of each block of text):</p><p></p><p><a href="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/living-wall" target="_blank">Living Wall</a>- Creator must be caster level 8, item is CL 12th.</p><p><a href="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/clockwork-steed" target="_blank">Clockwork Steed</a>- Creator must be caster level 12, item is CL 12th.</p><p><a href="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-blood" target="_blank">Blood Golem</a>- Creator must be caster level 12, item is CL 7th.</p><p></p><p>The caster level of a magic item is supplied for the math when interacting with the spell effects of the magic item, such as a <a href="http://www.d20pfsrd.com/magic/all-spells/d/dispel-magic" target="_blank">Dispel Magic</a> or <a href="http://www.d20pfsrd.com/magic/all-spells/d/detect-magic" target="_blank">Detect Magic</a> spell. It is a measure of how magically powerful the item and/or it's effects are.</p><p></p><p>For example, if your player is under the Fly effect of your Celestial Armor, and a enemy caster wants to bring him crashing to the ground with a targeted Dispel, the enemy caster would make the dispel check (1d20 + the enemy caster's caster level) against the magic item (DC = 11 + spell's caster level, in this case, 11 + 5) to determine if your player falls to a grizzly death.</p><p></p><p>To detect the strength of the aura of the Celestial Armor with a Detect Magic, you'd make a Knowledge (Arcana) check vs DC 15 + spell level, in this case, DC = 15 + 5, to determine the school of magic (in this case, Transmutation), and then can possibly identify it's properties with a Spellcraft check. </p><p></p><p>"Hey guys, I think this armor I found lets you fly!" </p><p></p><p>...etc.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 6349499, member: 6674868"] The caster level of a magic item is NOT the level a caster needs to be to make it. Consider the following crafted items (info toward the bottom of each block of text): [URL="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/living-wall"]Living Wall[/URL]- Creator must be caster level 8, item is CL 12th. [URL="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/clockwork-steed"]Clockwork Steed[/URL]- Creator must be caster level 12, item is CL 12th. [URL="http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-blood"]Blood Golem[/URL]- Creator must be caster level 12, item is CL 7th. The caster level of a magic item is supplied for the math when interacting with the spell effects of the magic item, such as a [URL="http://www.d20pfsrd.com/magic/all-spells/d/dispel-magic"]Dispel Magic[/URL] or [URL="http://www.d20pfsrd.com/magic/all-spells/d/detect-magic"]Detect Magic[/URL] spell. It is a measure of how magically powerful the item and/or it's effects are. For example, if your player is under the Fly effect of your Celestial Armor, and a enemy caster wants to bring him crashing to the ground with a targeted Dispel, the enemy caster would make the dispel check (1d20 + the enemy caster's caster level) against the magic item (DC = 11 + spell's caster level, in this case, 11 + 5) to determine if your player falls to a grizzly death. To detect the strength of the aura of the Celestial Armor with a Detect Magic, you'd make a Knowledge (Arcana) check vs DC 15 + spell level, in this case, DC = 15 + 5, to determine the school of magic (in this case, Transmutation), and then can possibly identify it's properties with a Spellcraft check. "Hey guys, I think this armor I found lets you fly!" ...etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
"What were they thinking?!" For when the number's just don't add up.
Top