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What were your 2e houserules?
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<blockquote data-quote="wingsandsword" data-source="post: 3986930" data-attributes="member: 14159"><p>The thing is, we aren't all playing the same game. It's all called "Dungeons and Dragons", and even if we limit that to "Second Edition Advanced Dungeons and Dragons" it's still not all playing the same game.</p><p></p><p>There are many editions and versions of D&D, and back in the 2e era even within official rules there were so many variants and options (between Complete Handbooks, setting books, the Option Books, ect.) that no two DM's would run the same set of rules even sticking to the RAW (there were so many optional rules even in the core).</p><p></p><p>Even within the rules as written, there is so much room for interpretation (especially with how poorly worded some parts of 2e were) that no two DM's would run the game the exact same way. Before the modern era of web based errata, with only the monthly Sage Advice column from Dragon in our mailboxes and armloads of poorly written or blatantly broken official rules, house rules were the only way to keep things in check.</p><p></p><p>As for the idea of house rules making it hard to change games, then wouldn't different editions, different d20 games, and different role playing games as a whole do that? Back in the 2e era I was quite used to having to essentially re-learn the game with each and every DM I played under since no two had the same set of house rules and some almost completely re-wrote the system, while some just had a few areas they modified or tweaked.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3986930, member: 14159"] The thing is, we aren't all playing the same game. It's all called "Dungeons and Dragons", and even if we limit that to "Second Edition Advanced Dungeons and Dragons" it's still not all playing the same game. There are many editions and versions of D&D, and back in the 2e era even within official rules there were so many variants and options (between Complete Handbooks, setting books, the Option Books, ect.) that no two DM's would run the same set of rules even sticking to the RAW (there were so many optional rules even in the core). Even within the rules as written, there is so much room for interpretation (especially with how poorly worded some parts of 2e were) that no two DM's would run the game the exact same way. Before the modern era of web based errata, with only the monthly Sage Advice column from Dragon in our mailboxes and armloads of poorly written or blatantly broken official rules, house rules were the only way to keep things in check. As for the idea of house rules making it hard to change games, then wouldn't different editions, different d20 games, and different role playing games as a whole do that? Back in the 2e era I was quite used to having to essentially re-learn the game with each and every DM I played under since no two had the same set of house rules and some almost completely re-wrote the system, while some just had a few areas they modified or tweaked. [/QUOTE]
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