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What will 5E D&D be remembered for?
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<blockquote data-quote="brehobit" data-source="post: 6854670" data-attributes="member: 12032"><p>I think 5e is the best edition so far. It has hit a nice point for being able to be fast, easy to run and fairly balanced. But it comes at a price:</p><ul> <li data-xf-list-type="ul">4th edition had much more tactically interesting combats.</li> <li data-xf-list-type="ul">4th ed had much more interesting pure martial characters.</li> <li data-xf-list-type="ul">3rd edition had a lot more flexible character design.</li> <li data-xf-list-type="ul">5th edition probably has the worst skill rules since 2nd edition.</li> <li data-xf-list-type="ul">2nd edition was a bit more "free form". 1st was a lot more free form. There just weren't rules for a lot of things. That's both good and bad.</li> </ul><p>I would like to see a more tactically interesting option exist. And I wish the fighter and rogue had more interesting combat options. But on the whole, I like 5e as a GM and player. But I probably won't play a lot more pure martial characters in 5e until something changes.</p><p></p><p>IMO, 3rd is a great game to make a character in. 4th is fun/interesting for set-piece combats, 2nd and 5th are best for the actual "larger picture" gaming due to speed and ease of play. I think 2nd was almost strictly better than 1st.</p></blockquote><p></p>
[QUOTE="brehobit, post: 6854670, member: 12032"] I think 5e is the best edition so far. It has hit a nice point for being able to be fast, easy to run and fairly balanced. But it comes at a price: [LIST] [*]4th edition had much more tactically interesting combats. [*]4th ed had much more interesting pure martial characters. [*]3rd edition had a lot more flexible character design. [*]5th edition probably has the worst skill rules since 2nd edition. [*]2nd edition was a bit more "free form". 1st was a lot more free form. There just weren't rules for a lot of things. That's both good and bad. [/LIST] I would like to see a more tactically interesting option exist. And I wish the fighter and rogue had more interesting combat options. But on the whole, I like 5e as a GM and player. But I probably won't play a lot more pure martial characters in 5e until something changes. IMO, 3rd is a great game to make a character in. 4th is fun/interesting for set-piece combats, 2nd and 5th are best for the actual "larger picture" gaming due to speed and ease of play. I think 2nd was almost strictly better than 1st. [/QUOTE]
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