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General Tabletop Discussion
*Dungeons & Dragons
What will core really be like?
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<blockquote data-quote="Tony Vargas" data-source="post: 6038372" data-attributes="member: 996"><p>From a marketing standpoint, they probably want to avoid doing that for as long as possible. As long as they can keep you hoping that what you want will be in core, and what you want to deprive others of won't be, the longer they'll keep getting broad feedback on the playtest from all factions, and the more likely you'll still be hoping just enough to buy the first round of books.</p><p></p><p>5e represents an insane balancing act. Just about anything they might put in core is something that some fans want so badly that they'll walk if it's left out (even if available in a module) and, simultaneously, is something that others hate so much they'll walk if it's included (again, even if only in a module). </p><p></p><p>Good luck to 'em.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6038372, member: 996"] From a marketing standpoint, they probably want to avoid doing that for as long as possible. As long as they can keep you hoping that what you want will be in core, and what you want to deprive others of won't be, the longer they'll keep getting broad feedback on the playtest from all factions, and the more likely you'll still be hoping just enough to buy the first round of books. 5e represents an insane balancing act. Just about anything they might put in core is something that some fans want so badly that they'll walk if it's left out (even if available in a module) and, simultaneously, is something that others hate so much they'll walk if it's included (again, even if only in a module). Good luck to 'em. [/QUOTE]
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What will core really be like?
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