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What will D&D 6th edition be like?
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<blockquote data-quote="Don Durito" data-source="post: 7924667" data-attributes="member: 6687260"><p>D&D doesn't emulate franchises directly. They bubble down through popular culture until they eventually shape the direction that D&D goes. But the actual influence of any single source at this point is fairly minimal. Harry Potter has been around for decades now, it hasn't had any clear influence on D&D other than the fact that a large number of people have probably at some point run campaigns based around wizard schools. </p><p></p><p>A Game of Thrones? The TV series is finished, if people were crying out to play D&D like Game of Thrones, than WOTC would have republished Birthright. I see more people still wanting to make D&D like Conan*. (But no doubt the tv series has shaped many peoples impressions of fantasy and this will have an impact somewhere - but it's just one of many, many influences.)</p><p></p><p>You probably have to be fairly deep into the hobby before the idea that a <em>game</em> should aim to faithfully emulate a narrative form of media at the level of its rules system really occurs to you. It took quite a while before it occured to the hobby in general.</p></blockquote><p></p>
[QUOTE="Don Durito, post: 7924667, member: 6687260"] D&D doesn't emulate franchises directly. They bubble down through popular culture until they eventually shape the direction that D&D goes. But the actual influence of any single source at this point is fairly minimal. Harry Potter has been around for decades now, it hasn't had any clear influence on D&D other than the fact that a large number of people have probably at some point run campaigns based around wizard schools. A Game of Thrones? The TV series is finished, if people were crying out to play D&D like Game of Thrones, than WOTC would have republished Birthright. I see more people still wanting to make D&D like Conan*. (But no doubt the tv series has shaped many peoples impressions of fantasy and this will have an impact somewhere - but it's just one of many, many influences.) You probably have to be fairly deep into the hobby before the idea that a [I]game[/I] should aim to faithfully emulate a narrative form of media at the level of its rules system really occurs to you. It took quite a while before it occured to the hobby in general. [/QUOTE]
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What will D&D 6th edition be like?
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