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What will influence 5E during its development?
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<blockquote data-quote="TheAuldGrump" data-source="post: 5759373" data-attributes="member: 6957"><p>Play nice - the two games are pretty evenly dividing the market.</p><p></p><p>I do think that a return to more of a toolbox approach is likely. But, at the same time, I think that WotC will continue on the track that they chose for monsters - short statblocks, and a more defined role for the critters.</p><p></p><p>While I prefer the big statblocks of Pathfinder the one thing that I hear as a consistently good thing about 4e is that it is a heck of a lot easier to create adventures.</p><p></p><p>Perhaps an expansion of that theme.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5759373, member: 6957"] Play nice - the two games are pretty evenly dividing the market. I do think that a return to more of a toolbox approach is likely. But, at the same time, I think that WotC will continue on the track that they chose for monsters - short statblocks, and a more defined role for the critters. While I prefer the big statblocks of Pathfinder the one thing that I hear as a consistently good thing about 4e is that it is a heck of a lot easier to create adventures. Perhaps an expansion of that theme. The Auld Grump [/QUOTE]
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What will influence 5E during its development?
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