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What WOTC book should I buy?
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<blockquote data-quote="Olive" data-source="post: 1639099" data-attributes="member: 1297"><p>It's actuall hard to judge without knowing what sort of game you run etc. but here's what I think.</p><p></p><p></p><p></p><p>I liked CW, and it's got some cool useful stuff in it. It's not amazing but it's solid, and it doesn't matter what kind of character you play, you'll find soemthig useful probably. CD is less good - only really good for spellcasters, and nothing that interesting in there.</p><p></p><p></p><p></p><p>I like these both, especially BoVD, btu neither are going to be that useful if you don't use the outer planes and their inhabitants a fair bit. If you're going to DM, then the BoVD has been extremely important to my campaign, and not because I'm a purient child, but because evil fiend worshiping cults are improtant to my campaign. I'd ignore sparxmith's comments unless the poster is goign to actually say something about why they don't like the book, rather than rant about it. BoED has more questionable rules stuff, but some cool ideas and elements.</p><p></p><p></p><p></p><p>Cool book, nice ideas but i've used very little from it. If you're looking for rules options to let you break away from a standard DnD campaign, then get this.</p><p></p><p></p><p></p><p>Don't have it, so can't say. Sounds interesting for soem rules, but the feel of it doesn't really appeal.</p><p></p><p></p><p></p><p>Using dragons? Get it.</p><p></p><p></p><p></p><p>I've got both WotC books. I like MM2, but i'd get most stuff on here first. FF isa great great monster book, but only if you use planar stuff a fair bit. If you use fiends a lot, it's worth it just for the fiendish PrCs and graft/symbiot rules. ToH2 I don't have, but I was disappointed with ToH1. This looks better tho. </p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Olive, post: 1639099, member: 1297"] It's actuall hard to judge without knowing what sort of game you run etc. but here's what I think. I liked CW, and it's got some cool useful stuff in it. It's not amazing but it's solid, and it doesn't matter what kind of character you play, you'll find soemthig useful probably. CD is less good - only really good for spellcasters, and nothing that interesting in there. I like these both, especially BoVD, btu neither are going to be that useful if you don't use the outer planes and their inhabitants a fair bit. If you're going to DM, then the BoVD has been extremely important to my campaign, and not because I'm a purient child, but because evil fiend worshiping cults are improtant to my campaign. I'd ignore sparxmith's comments unless the poster is goign to actually say something about why they don't like the book, rather than rant about it. BoED has more questionable rules stuff, but some cool ideas and elements. Cool book, nice ideas but i've used very little from it. If you're looking for rules options to let you break away from a standard DnD campaign, then get this. Don't have it, so can't say. Sounds interesting for soem rules, but the feel of it doesn't really appeal. Using dragons? Get it. I've got both WotC books. I like MM2, but i'd get most stuff on here first. FF isa great great monster book, but only if you use planar stuff a fair bit. If you use fiends a lot, it's worth it just for the fiendish PrCs and graft/symbiot rules. ToH2 I don't have, but I was disappointed with ToH1. This looks better tho. Hope this helps. [/QUOTE]
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