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What Would a 4e Mystara Look Like?
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<blockquote data-quote="havard" data-source="post: 5273711" data-attributes="member: 20941"><p>Great thread! </p><p></p><p></p><p></p><p>Those are good points and I also like Dragonhelm's ideas of focusing on the Skyship aspect of Mystara as well as the Hollow World.</p><p></p><p>Something that has not been mentioned yet is the concept of Immortality and its implications for the setting. The fact that nearly every deity on Mystara has once been mortal and the fact that most high powered characters will aspire to such a status does affect the setting. </p><p></p><p>One idea could be to focus on Alphatia as the center of the 4E campaign. Turn the clock back to AC1000 or place the setting into a time in the future when Alphatia has returned. One of 4E's strengths is that it supposedly handles high level play well. Mystara could be a setting primarily for high level characters. In Alphatia you have Skyships used to travel between the kingdoms. Also, I would reopen the Aegos tunnel to the Hollow World so that we could connect the two settings through Alphatia. Campaigns would be set in the Heroic tier and focus on questing for Immortality, destroying artifacts, forging kingdoms and trying to get by without upsetting the Wizard-Kings of Alphatia too much...</p><p></p><p>Havard</p></blockquote><p></p>
[QUOTE="havard, post: 5273711, member: 20941"] Great thread! Those are good points and I also like Dragonhelm's ideas of focusing on the Skyship aspect of Mystara as well as the Hollow World. Something that has not been mentioned yet is the concept of Immortality and its implications for the setting. The fact that nearly every deity on Mystara has once been mortal and the fact that most high powered characters will aspire to such a status does affect the setting. One idea could be to focus on Alphatia as the center of the 4E campaign. Turn the clock back to AC1000 or place the setting into a time in the future when Alphatia has returned. One of 4E's strengths is that it supposedly handles high level play well. Mystara could be a setting primarily for high level characters. In Alphatia you have Skyships used to travel between the kingdoms. Also, I would reopen the Aegos tunnel to the Hollow World so that we could connect the two settings through Alphatia. Campaigns would be set in the Heroic tier and focus on questing for Immortality, destroying artifacts, forging kingdoms and trying to get by without upsetting the Wizard-Kings of Alphatia too much... Havard [/QUOTE]
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