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What Would a 4e Mystara Look Like?
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<blockquote data-quote="Markn" data-source="post: 5274046" data-attributes="member: 21827"><p>I'm just not sure that Skyships, Immortals and Red Steel is enough to differentiate it and give it a strong enough hook on its owm.</p><p></p><p>In regards to FR, I think FR has enough that it doesn't have to take from Mystara, nor would it ingratiate the fans of Mystara either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As for Birthright, it does tread on that world a bit, but there were other themes to Birthright (bloodlines, forex) that still seperate it. Plus I never saw Birthright as that successful. On the flipside, the most popular products of the Mystara world dealt with exploration, expansionism, mass combat (sometimes only as a background element, sometimes as a foreground element). As the game got into higher levels, the machinations of the countries was huge - there were wars, there were modules for the players to establish duchies (Norwold) and even in the beginning Karameikos was trying to gain independance from the "motherland". All this flavor could be maintained while tying together the things you like (airships, Immortals and Red Steel) and making them more prevalent throughout the setting. Heck, it really feels like Epic Destiny's would work so well for the original concept of becomming an Immortal.</p><p></p><p>I wonder if the current PoL setting drew some of its mechanics Mystara.</p><p></p><p>PS - On a different not, I know how involved you have been in Dragonlance and I was once a big fan. I feel the world has gone to hell in a handbasket due to the novel line and sincerely hope there is a reboot there as well. Sorry people for going off topic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Markn, post: 5274046, member: 21827"] I'm just not sure that Skyships, Immortals and Red Steel is enough to differentiate it and give it a strong enough hook on its owm. In regards to FR, I think FR has enough that it doesn't have to take from Mystara, nor would it ingratiate the fans of Mystara either. ;) As for Birthright, it does tread on that world a bit, but there were other themes to Birthright (bloodlines, forex) that still seperate it. Plus I never saw Birthright as that successful. On the flipside, the most popular products of the Mystara world dealt with exploration, expansionism, mass combat (sometimes only as a background element, sometimes as a foreground element). As the game got into higher levels, the machinations of the countries was huge - there were wars, there were modules for the players to establish duchies (Norwold) and even in the beginning Karameikos was trying to gain independance from the "motherland". All this flavor could be maintained while tying together the things you like (airships, Immortals and Red Steel) and making them more prevalent throughout the setting. Heck, it really feels like Epic Destiny's would work so well for the original concept of becomming an Immortal. I wonder if the current PoL setting drew some of its mechanics Mystara. PS - On a different not, I know how involved you have been in Dragonlance and I was once a big fan. I feel the world has gone to hell in a handbasket due to the novel line and sincerely hope there is a reboot there as well. Sorry people for going off topic. ;) [/QUOTE]
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