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What would a current "Knight" class look like?
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<blockquote data-quote="Minigiant" data-source="post: 6677632" data-attributes="member: 63508"><p>The desert people in my setting are sword & mace. It was hard to pick any other real world examples so I stopped bothering.</p><p></p><p></p><p>____</p><p></p><p>The Way I'd do a knight class is 4 parts.</p><p></p><p>First, the knight picks two weapon categories. They will tend to choose the preferred type of their culture.</p><p>Second is a Damage Bonus. When using their preferred cultural weapons, they get a damage bonus. They also get it on any weapon when mounted. And if mounted and using a cultural weapon, the bonus is doubled.</p><p></p><p>So a level 5 knight is from a culture that prefers swords and bows. </p><p>When he is wielding a longsword, shortsword, greatsword, shortbow, and longbow, he gains a +5 bonus to damage rolls with that weapon.</p><p>When he is wielding a weapon while mounted, he gains a +5 bonus to damage rolls with that weapon.</p><p>So on a horse and with a longsword, he's doing 1d8+Str+10 two times. In the dungeon, he still has +5 without his horse.</p><p></p><p>Third, the knight gets mounted bonus. He only speeds 5 ft of movement to mount or dismount. If an effect moves his mount against its will while he's on it or if he's knocked prone while mounted, he has advantage on the Dex saving throw. Etc </p><p></p><p>Fourth, the knight gets some bonus to checks on a mental attribute of choice. This reflects their growing status and the knights learning how to use their status that other classes do not focus on.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6677632, member: 63508"] The desert people in my setting are sword & mace. It was hard to pick any other real world examples so I stopped bothering. ____ The Way I'd do a knight class is 4 parts. First, the knight picks two weapon categories. They will tend to choose the preferred type of their culture. Second is a Damage Bonus. When using their preferred cultural weapons, they get a damage bonus. They also get it on any weapon when mounted. And if mounted and using a cultural weapon, the bonus is doubled. So a level 5 knight is from a culture that prefers swords and bows. When he is wielding a longsword, shortsword, greatsword, shortbow, and longbow, he gains a +5 bonus to damage rolls with that weapon. When he is wielding a weapon while mounted, he gains a +5 bonus to damage rolls with that weapon. So on a horse and with a longsword, he's doing 1d8+Str+10 two times. In the dungeon, he still has +5 without his horse. Third, the knight gets mounted bonus. He only speeds 5 ft of movement to mount or dismount. If an effect moves his mount against its will while he's on it or if he's knocked prone while mounted, he has advantage on the Dex saving throw. Etc Fourth, the knight gets some bonus to checks on a mental attribute of choice. This reflects their growing status and the knights learning how to use their status that other classes do not focus on. [/QUOTE]
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What would a current "Knight" class look like?
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