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General Tabletop Discussion
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What would a current "Knight" class look like?
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<blockquote data-quote="mlund" data-source="post: 6678079" data-attributes="member: 50304"><p>Implementing a Knight class is more trouble than it is worth. There's never been an implementation as a stand-alone class the really satisfied more than a particular niche of people.</p><p> </p><ul> <li data-xf-list-type="ul">If you build the knight as a mounted combat specialist you've created a niche class. You run into the "can't fit a warhorse into a dungeon crawl" problem. You wind up creating oddball rules to magically prevent the bane of the knight's tactics (getting his horse cut out from under him). You even run into historical problems if you over specialize, since very little of a knight's time was actually spent doing battle from the saddle. </li> <li data-xf-list-type="ul">If you build the knight as a "taunt" warrior you wind up creating a worse niche for the Fighter <strong>and</strong> you'll get people freaking out online about "non-magical magical mind-control," or the abilities wind up being trash. </li> <li data-xf-list-type="ul">You can't build the classic Cavalier (AD&D Unearthed Arcana) in this sort of addition. The idea of a "better fighter with more stat requirements" doesn't fit modern design. </li> </ul><p></p><p>5th Edition already handled the Knight role will as a combination of Background and the Fighter class. If you find yourself getting a large number of heavily armored warriors into shock formation on horses ... well that's what rulings are for.</p></blockquote><p></p>
[QUOTE="mlund, post: 6678079, member: 50304"] Implementing a Knight class is more trouble than it is worth. There's never been an implementation as a stand-alone class the really satisfied more than a particular niche of people. [LIST] [*]If you build the knight as a mounted combat specialist you've created a niche class. You run into the "can't fit a warhorse into a dungeon crawl" problem. You wind up creating oddball rules to magically prevent the bane of the knight's tactics (getting his horse cut out from under him). You even run into historical problems if you over specialize, since very little of a knight's time was actually spent doing battle from the saddle. [*]If you build the knight as a "taunt" warrior you wind up creating a worse niche for the Fighter [B]and[/B] you'll get people freaking out online about "non-magical magical mind-control," or the abilities wind up being trash. [*]You can't build the classic Cavalier (AD&D Unearthed Arcana) in this sort of addition. The idea of a "better fighter with more stat requirements" doesn't fit modern design. [/LIST] 5th Edition already handled the Knight role will as a combination of Background and the Fighter class. If you find yourself getting a large number of heavily armored warriors into shock formation on horses ... well that's what rulings are for. [/QUOTE]
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What would a current "Knight" class look like?
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