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What would a demonic colony look like?
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<blockquote data-quote="Rechan" data-source="post: 4431620" data-attributes="member: 54846"><p>I love the first one. The second one, it's funny you mention it. There <em>are</em> survivors. They just fled into the jungle. For instance, one was incapacitated before the virus spread - he broke his leg, didn't make it back until the colony was in full swing, and he fled to the native shifters. He'll be one of the few local people who can talk to the PCs at first.</p><p></p><p>Also, one building in the town will be bricked up. A few inhabitants walled themselves in, put up defenses against evil, and basically died right there. It's haunted with their spirits, which potentially could be allies, or at least NPCs. </p><p></p><ul> <li data-xf-list-type="ul"></li> </ul><p>Mm, I like that. The wizard PC (the one after pearls) is an orb wizard. So making one an orb (that has a potent but nasty power), and then start playing with his mind... yes. It's also convenient that his mentor was killed by demons, so he has a huge hatred of them. I have a few plot seeds in there for that.</p><p></p><p></p><p></p><p>I can have them see the lighthouse light when night falls. It's funny you mention this. The native shifters have sworn a vow of silence, and regularly plug their ears with tree sap and bees wax. They have developed a non-verbal language to communicate. They're going to be very suspicious of the new comers. But relieved once the virus is "cured".</p></blockquote><p></p>
[QUOTE="Rechan, post: 4431620, member: 54846"] I love the first one. The second one, it's funny you mention it. There [i]are[/i] survivors. They just fled into the jungle. For instance, one was incapacitated before the virus spread - he broke his leg, didn't make it back until the colony was in full swing, and he fled to the native shifters. He'll be one of the few local people who can talk to the PCs at first. Also, one building in the town will be bricked up. A few inhabitants walled themselves in, put up defenses against evil, and basically died right there. It's haunted with their spirits, which potentially could be allies, or at least NPCs. [LIST] [/LIST] Mm, I like that. The wizard PC (the one after pearls) is an orb wizard. So making one an orb (that has a potent but nasty power), and then start playing with his mind... yes. It's also convenient that his mentor was killed by demons, so he has a huge hatred of them. I have a few plot seeds in there for that. I can have them see the lighthouse light when night falls. It's funny you mention this. The native shifters have sworn a vow of silence, and regularly plug their ears with tree sap and bees wax. They have developed a non-verbal language to communicate. They're going to be very suspicious of the new comers. But relieved once the virus is "cured". [/QUOTE]
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