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What would a "fairy-tale" setting be like?
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<blockquote data-quote="s/LaSH" data-source="post: 1090938" data-attributes="member: 6929"><p>If any component makes you think Disney, take it to committee and try your darndest to remove that component. If you can't, skirt around it. That's a proper fairy-tale.</p><p></p><p>Yes, I'm serious. Why do you think I don't have fairies in my fantasy? It's because they aren't fairy-tale enough.</p><p></p><p>Anyway, some other elements:</p><p></p><p>Speaking of fairies, you'll want some sort of omnipotent force going around. Magic in fairytales tends to be a lot more omnipotent but a lot more focused, and there's always a way to bypass it - although that knowledge is not common. A lot of the time, it's love that can break the really nasty spells, but a lot of the time it <em>isn't</em>.</p><p></p><p>A major theme of fairy tales is survival. They were designed to educate children about a harsh world where literacy was for obscure people in distant lands and girls were married off at age 12. So the anything-goes attitude is a no-brainer. What you need is an incentive to do the usual lying, cheating and stealing that all great fairy-tale heroes get up to, and that incentive is often poverty, but sometimes it's just <em>there</em> and no explanation is given.</p><p></p><p>Hm, this sounds more and more like D&D with the alignment system taken out and some odd spell templates...</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 1090938, member: 6929"] If any component makes you think Disney, take it to committee and try your darndest to remove that component. If you can't, skirt around it. That's a proper fairy-tale. Yes, I'm serious. Why do you think I don't have fairies in my fantasy? It's because they aren't fairy-tale enough. Anyway, some other elements: Speaking of fairies, you'll want some sort of omnipotent force going around. Magic in fairytales tends to be a lot more omnipotent but a lot more focused, and there's always a way to bypass it - although that knowledge is not common. A lot of the time, it's love that can break the really nasty spells, but a lot of the time it [i]isn't[/i]. A major theme of fairy tales is survival. They were designed to educate children about a harsh world where literacy was for obscure people in distant lands and girls were married off at age 12. So the anything-goes attitude is a no-brainer. What you need is an incentive to do the usual lying, cheating and stealing that all great fairy-tale heroes get up to, and that incentive is often poverty, but sometimes it's just [i]there[/i] and no explanation is given. Hm, this sounds more and more like D&D with the alignment system taken out and some odd spell templates... [/QUOTE]
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What would a "fairy-tale" setting be like?
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