Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What would a fighter versatile out of combat look like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 6266106" data-attributes="member: 20323"><p>I am certain this topic has been covered before! But, I was following some discussion with [MENTION=6696971]Manbearcat[/MENTION] and [MENTION=6668292]JamesonCourage[/MENTION], and I'm interested in taking a fresh look at it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The question is: what would a fighter who is versatile out of combat look like?</p><p></p><p>Naturally, it's a loaded question that brings up other questions: Should there be class balance? What does that even mean? Should a wizard have monopoly on out of combat versatility, or at least dominance? Should out of combat versatility be an option for the fighter, be baked into the core class, or be left out entirely? Does out of combat versatility destroy the archetype of "fighter"? ...and those are all fine questions, but not the question I'm posing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Here's my first stab at answering...what's yours?</p><p></p><p><strong>Evaluate Combatant</strong></p><p>Fighters can gauge how skilled an opponent is. This might include learning attack bonus, defense, HP, level/HD, whether they're a minion/standard/elite/solo, if you recognize their fighting style, or even a vulnerability.</p><p></p><p><strong>Campaigning</strong></p><p>Fighters can appraise military encampments, fortifications, and military units. This might include learning the name of the unit and it's CO, the number of soldiers and their rough strength, morale, and overall fighting readiness, where their supply lines go, operation of siege weapons, and any gaping holes in defenses or weak points in logistics.</p><p></p><p><strong>Chopping Wood & Mining Gold</strong></p><p>Fighters can have improved non-combat uses for weapons. For example, an axe in a fighter's hand deals more damage against wood, while a pick deals more damage against stone.</p><p></p><p><strong>Grit</strong></p><p>Fighters can shake off effects, even if only temporarily or at some cost, that debilitate the rest of the party. While this could be used in combat, it could also be used outside to, for example, enter a smoky burning building and stave off succumbing to the smoke long enough to rescue some townsfolk.</p><p></p><p><strong>Scarred Reputation</strong></p><p>Just cause there is magic healing doesn't mean there aren't scars. Fighters get clawed, stabbed, and bludgeoned on a regular basis! The scars can be used to intimidate or, with a particularly savage scar, to make a Reputation check or something of the sort.</p><p></p><p><strong>Tankard</strong></p><p>If there is one class that tends to hit the tavern more than the others, it's the fighter. Whether its resistance to inebriation, free ale & wenches, a bonus to Gather Information/Streetwise in taverns, or extra questions a fighter can ask in a tavern, they should get some benefit when carousing.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6266106, member: 20323"] I am certain this topic has been covered before! But, I was following some discussion with [MENTION=6696971]Manbearcat[/MENTION] and [MENTION=6668292]JamesonCourage[/MENTION], and I'm interested in taking a fresh look at it :) The question is: what would a fighter who is versatile out of combat look like? Naturally, it's a loaded question that brings up other questions: Should there be class balance? What does that even mean? Should a wizard have monopoly on out of combat versatility, or at least dominance? Should out of combat versatility be an option for the fighter, be baked into the core class, or be left out entirely? Does out of combat versatility destroy the archetype of "fighter"? ...and those are all fine questions, but not the question I'm posing ;) Here's my first stab at answering...what's yours? [b]Evaluate Combatant[/b] Fighters can gauge how skilled an opponent is. This might include learning attack bonus, defense, HP, level/HD, whether they're a minion/standard/elite/solo, if you recognize their fighting style, or even a vulnerability. [b]Campaigning[/b] Fighters can appraise military encampments, fortifications, and military units. This might include learning the name of the unit and it's CO, the number of soldiers and their rough strength, morale, and overall fighting readiness, where their supply lines go, operation of siege weapons, and any gaping holes in defenses or weak points in logistics. [b]Chopping Wood & Mining Gold[/b] Fighters can have improved non-combat uses for weapons. For example, an axe in a fighter's hand deals more damage against wood, while a pick deals more damage against stone. [b]Grit[/b] Fighters can shake off effects, even if only temporarily or at some cost, that debilitate the rest of the party. While this could be used in combat, it could also be used outside to, for example, enter a smoky burning building and stave off succumbing to the smoke long enough to rescue some townsfolk. [b]Scarred Reputation[/b] Just cause there is magic healing doesn't mean there aren't scars. Fighters get clawed, stabbed, and bludgeoned on a regular basis! The scars can be used to intimidate or, with a particularly savage scar, to make a Reputation check or something of the sort. [b]Tankard[/b] If there is one class that tends to hit the tavern more than the others, it's the fighter. Whether its resistance to inebriation, free ale & wenches, a bonus to Gather Information/Streetwise in taverns, or extra questions a fighter can ask in a tavern, they should get some benefit when carousing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What would a fighter versatile out of combat look like?
Top