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what would a good orc culture be like?
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<blockquote data-quote="nevin" data-source="post: 8765227" data-attributes="member: 7024481"><p>well the problem with alignments in D&D is they were never really meant to do anything but give a general ethos to the player and their god. </p><p></p><p>IME most players want an easy black and white way to paint all the groups so Alignment gets used for things it shouldnt' be . That being said calling the romulan empire or the Orcish army LE isn't a bad analogy. There may be other alignments individually in thier ranks but the society has a whole tends to respect tenants that support a LE ethos. </p><p></p><p>The big issue with dropping good/evil from society is that the entire concept of laws and justice that nearly all societies have is based on thier view of Law, Chaos, good and evil. </p><p></p><p>the whole point of the game is to be a hero. If your going to be a hero you need Good and Evil to paint the theatre of the mind. Trying too hard to make it "REAL" takes that away.</p></blockquote><p></p>
[QUOTE="nevin, post: 8765227, member: 7024481"] well the problem with alignments in D&D is they were never really meant to do anything but give a general ethos to the player and their god. IME most players want an easy black and white way to paint all the groups so Alignment gets used for things it shouldnt' be . That being said calling the romulan empire or the Orcish army LE isn't a bad analogy. There may be other alignments individually in thier ranks but the society has a whole tends to respect tenants that support a LE ethos. The big issue with dropping good/evil from society is that the entire concept of laws and justice that nearly all societies have is based on thier view of Law, Chaos, good and evil. the whole point of the game is to be a hero. If your going to be a hero you need Good and Evil to paint the theatre of the mind. Trying too hard to make it "REAL" takes that away. [/QUOTE]
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what would a good orc culture be like?
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