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*Pathfinder & Starfinder
What would a magical world look like? Discussion thread
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<blockquote data-quote="Hellcow" data-source="post: 6311261" data-attributes="member: 15800"><p>The main thing about Eberron is that the magic that's been integrated into society is relatively low level; we generally say that it's "wide magic" instead of "high magic." The streets are lit with continual flame and Ghallanda chefs season the stew with prestidigitation. People expect to see fireballs on the battlefield. But teleportation (and in my Eberron, resurrection) is something that's still rare and impressive, and magic like <em>wish</em> is a thing of legend. The first draft of Eberron had a higher overall level of magic, but if you go too far down that road you get a very different sort of world. </p><p></p><p>Even with low level magic, you do hit a lot of issues. One of the reason <a href="http://keith-baker.com/dragonmarks-44-good-and-evil/" target="_blank">I treat alignment the way I do</a> is to explain how evil can exist in a world where paladins are a recognized part of society. Similarly, <a href="http://keith-baker.com/dragonmarks-411-religion-and-faith/" target="_blank">Eberron's approach to religion</a> deals with spells such as commune and instant access to divine answers. </p><p></p><p>It's certainly an interesting thought exercise, but with Eberron it's something we pulled back from.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 6311261, member: 15800"] The main thing about Eberron is that the magic that's been integrated into society is relatively low level; we generally say that it's "wide magic" instead of "high magic." The streets are lit with continual flame and Ghallanda chefs season the stew with prestidigitation. People expect to see fireballs on the battlefield. But teleportation (and in my Eberron, resurrection) is something that's still rare and impressive, and magic like [i]wish[/i] is a thing of legend. The first draft of Eberron had a higher overall level of magic, but if you go too far down that road you get a very different sort of world. Even with low level magic, you do hit a lot of issues. One of the reason [URL="http://keith-baker.com/dragonmarks-44-good-and-evil/"]I treat alignment the way I do[/URL] is to explain how evil can exist in a world where paladins are a recognized part of society. Similarly, [URL="http://keith-baker.com/dragonmarks-411-religion-and-faith/"]Eberron's approach to religion[/URL] deals with spells such as commune and instant access to divine answers. It's certainly an interesting thought exercise, but with Eberron it's something we pulled back from. [/QUOTE]
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