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What would a paladin do
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<blockquote data-quote="dren" data-source="post: 2675465" data-attributes="member: 5176"><p>Hi all, </p><p></p><p>Thanks for the replies and ideas.</p><p></p><p>Just some background for the paladin and my campaign world. He has a set of laws he has to follow to keep his paladinhood, but while they are heavily skewed to follow the laws and tradition of the kingdom, it's not mandatory unless they match his own vows. He will also not lose his paladinhood, as his vows are between him and his god, the recognized god of honour, duty and bravery; a greater LG faith. His associated religion cannot risk breaking their own word or to be seen directly breaking the laws of the land. </p><p></p><p>Magic is seen as not fully trustworthy, as for every spell that can reveal the truth, there is another one that could hide it. {This is a philsophical idea, they didn't go into the PhB spellbook to count the number of truth spells vs falshood spells.} While spells are used in a court of law, it is only based on the spellcaster's reputation and not the spell itself. Also, defendants must defend themselves in a court, if they have a spell they can use it otherwise they are SOL.</p><p></p><p>The paladin was tried and convicted in his absence while he was away. While in theory he could go back and argue his innocence, he believes that the forces that conspire agaisnt him would not give him the chance. He's left in a moral quandry. If bounty hunters arrive and any are evil, he won't hesitate to execute the evil once he has given them warning. He hasn't been faced with members of his own faith or his allies' faith coming after him. He will avoid killing the innocent or the faithful at all costs even his own life but will defend himself.</p><p></p><p>Right now, his most convenient ploy is self-exile in a savage land outside the political reaches of the country. This is what everyone wants him to do (his church, his friends and his family) to avoid the ugly scene of an honoured paladin and son of the city being brought back to the city in chains. Right now, he is on the borderlands, still officially part of the country but in areas where the law is merely a convenience. He is still able to fulfill his vows but he does not know why he was set-up and afraid it may be a past of a bigger plot to hurt his religion or his noble family. </p><p></p><p>I know the first time the PCs find him, he will help them in battle, with a helmet and visor hiding his identity, while displaying the coat of arms of his faith. They will probably hear rumours of the helpful fellow after the fact, and they may be told of the bounty on his head. What they will do, is quite puzzling to me. They could seek him out to ask questions or even to get the bounty. </p><p></p><p>Thanks again,</p><p>dren</p><p>-WWPD-</p></blockquote><p></p>
[QUOTE="dren, post: 2675465, member: 5176"] Hi all, Thanks for the replies and ideas. Just some background for the paladin and my campaign world. He has a set of laws he has to follow to keep his paladinhood, but while they are heavily skewed to follow the laws and tradition of the kingdom, it's not mandatory unless they match his own vows. He will also not lose his paladinhood, as his vows are between him and his god, the recognized god of honour, duty and bravery; a greater LG faith. His associated religion cannot risk breaking their own word or to be seen directly breaking the laws of the land. Magic is seen as not fully trustworthy, as for every spell that can reveal the truth, there is another one that could hide it. {This is a philsophical idea, they didn't go into the PhB spellbook to count the number of truth spells vs falshood spells.} While spells are used in a court of law, it is only based on the spellcaster's reputation and not the spell itself. Also, defendants must defend themselves in a court, if they have a spell they can use it otherwise they are SOL. The paladin was tried and convicted in his absence while he was away. While in theory he could go back and argue his innocence, he believes that the forces that conspire agaisnt him would not give him the chance. He's left in a moral quandry. If bounty hunters arrive and any are evil, he won't hesitate to execute the evil once he has given them warning. He hasn't been faced with members of his own faith or his allies' faith coming after him. He will avoid killing the innocent or the faithful at all costs even his own life but will defend himself. Right now, his most convenient ploy is self-exile in a savage land outside the political reaches of the country. This is what everyone wants him to do (his church, his friends and his family) to avoid the ugly scene of an honoured paladin and son of the city being brought back to the city in chains. Right now, he is on the borderlands, still officially part of the country but in areas where the law is merely a convenience. He is still able to fulfill his vows but he does not know why he was set-up and afraid it may be a past of a bigger plot to hurt his religion or his noble family. I know the first time the PCs find him, he will help them in battle, with a helmet and visor hiding his identity, while displaying the coat of arms of his faith. They will probably hear rumours of the helpful fellow after the fact, and they may be told of the bounty on his head. What they will do, is quite puzzling to me. They could seek him out to ask questions or even to get the bounty. Thanks again, dren -WWPD- [/QUOTE]
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